Difference between revisions of "Cortex Fantasy"
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==Skills & Knacks== | ==Skills & Knacks== | ||
+ | *'''Craft -''' Covers all instances of making things. | ||
+ | *'''Drive/Ride -''' Covers driving animal drawn land vehicles and riding trained mounts. | ||
+ | *'''Fight -''' Covers all instances of physically attacking another being with fists, feet, or melee weapons or touching someone who might not be willing (hugs, handshakes, etc) | ||
+ | *'''Fire/Throw -''' For using ranged mechanical or hand propelled weapons and tools. | ||
+ | *'''Fix -''' Covers repairs of all kinds. | ||
+ | *'''Focus -''' Covers instances where concentration is more important than the skill you're concentrating on. Often used to resist social, mental, or magical Influence. | ||
+ | *'''Influence -''' To persuade another to believe or do a thing. | ||
+ | *'''Know -''' Used to put together information or to check character knowledge of a thing | ||
+ | *'''Labor -''' Covers general muscling/sweating/activitying, etc | ||
+ | *'''Move -''' To get from point A to point B. Usually in a timely manner, but also when the way is dangerous or uncertain. | ||
+ | *'''Notice -''' Covers seeing/hearing or otherwise . . . noticing . . . something you otherwise might not. Often used as a counter to Sneak. | ||
+ | *'''Perform -''' The use of grace, acting, dancing, playing, etc to influence or impress an audience | ||
+ | *'''Survive -''' Covers physical survival, usually of the elements | ||
+ | *'''Treat -''' Covers treatment of wounds, poisons, or psychological conditions | ||
+ | *'''Trick -''' Covers any kind of deception | ||
==Signature Assets== | ==Signature Assets== |
Revision as of 12:45, 6 February 2022
Attributes
Physical, Mental, Social, Magical
Distinctions
Skills & Knacks
- Craft - Covers all instances of making things.
- Drive/Ride - Covers driving animal drawn land vehicles and riding trained mounts.
- Fight - Covers all instances of physically attacking another being with fists, feet, or melee weapons or touching someone who might not be willing (hugs, handshakes, etc)
- Fire/Throw - For using ranged mechanical or hand propelled weapons and tools.
- Fix - Covers repairs of all kinds.
- Focus - Covers instances where concentration is more important than the skill you're concentrating on. Often used to resist social, mental, or magical Influence.
- Influence - To persuade another to believe or do a thing.
- Know - Used to put together information or to check character knowledge of a thing
- Labor - Covers general muscling/sweating/activitying, etc
- Move - To get from point A to point B. Usually in a timely manner, but also when the way is dangerous or uncertain.
- Notice - Covers seeing/hearing or otherwise . . . noticing . . . something you otherwise might not. Often used as a counter to Sneak.
- Perform - The use of grace, acting, dancing, playing, etc to influence or impress an audience
- Survive - Covers physical survival, usually of the elements
- Treat - Covers treatment of wounds, poisons, or psychological conditions
- Trick - Covers any kind of deception