Difference between revisions of "Cochise"
KarlGreen646 (talk | contribs) (→Cochise) |
Random Task (talk | contribs) (→Cochise) |
||
Line 11: | Line 11: | ||
'''Shaman''' | '''Shaman''' | ||
− | :Mentor Spirit Alligator | + | : Mentor Spirit Alligator |
− | :New Power | + | : New Power |
− | : | + | : Power Points (2H) |
+ | : Starting Powers: | ||
+ | : PP 15 | ||
: *Barrier | : *Barrier | ||
− | : * | + | : *Blast |
: *Invisibility | : *Invisibility | ||
: *Astral Projection | : *Astral Projection | ||
Line 37: | Line 39: | ||
:Notice: D8 (2) | :Notice: D8 (2) | ||
:Persuasion: D4 | :Persuasion: D4 | ||
− | :Stealth: | + | :Stealth: D8 (2) |
− | :Fighting: D8 (1, | + | :Fighting: D8 (Ork,1,1 Alligator) |
− | :Faith: D8 ( | + | :Faith: D8 (1) |
:Intimidation: D6 (2) | :Intimidation: D6 (2) | ||
− | :Shooting: D8 ( | + | :Shooting: D8 (3) |
− | :Survival: D6 (1, | + | :Survival: D6 (1,1 Alligator) |
:Occult: D6 (2) | :Occult: D6 (2) | ||
Line 58: | Line 60: | ||
:Lined Coat- Armor 3 - $600 | :Lined Coat- Armor 3 - $600 | ||
:Armored Vest with Plates- Armor 6 - $750 | :Armored Vest with Plates- Armor 6 - $750 | ||
− | : | + | :Remington Roomsweeper $900 (includes $500 Smartgun Link) |
− | : | + | :Stick-n-Shock 20 Rounds $100 |
− | :Monofilament Blade $1500 | + | :Standard shot 20 rounds $40 |
+ | :Standard Slugs 40 rounds $80 | ||
+ | :Monofilament Blade $1500 Dmg: 1d8+1d10 | ||
:Lower class clothing $25 | :Lower class clothing $25 | ||
:Comlink $50 | :Comlink $50 | ||
− | :Fetish | + | :Fetish x1 $100 |
− | : | + | :Goggles $850 (100 includes Smartgun $750) |
− | |||
− |
Revision as of 21:59, 24 April 2022
back to Savage Shadowrun PBP [1]
Cochise
Ork
- Bite: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.
- Low-Light Vision: ignore penalties for Dim and Dark illumination.
- Natural Brawlers: start with a d4 in the Fighting skill and a maximum starting of a d12+1.
- Outsider: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.
- Size +1: and Toughness +1.
- Strong: base Strength of a d6 and a maximum starting of a d12+1
Shaman
- Mentor Spirit Alligator
- New Power
- Power Points (2H)
- Starting Powers:
- PP 15
- *Barrier
- *Blast
- *Invisibility
- *Astral Projection
- *Summon Spirit
Attributes
- Str: D8 (2H)
- Agility: D8 (2)
- Smarts: D6 (1)
- Spirit: D8 (1)
- Vigor: D6 (1)
- Benny 3/3
- Pace 6
- Parry 6
- Toughness 12 (6)
Skills
- Athletics: D6 (1)
- Common Knowledge: D4
- Notice: D8 (2)
- Persuasion: D4
- Stealth: D8 (2)
- Fighting: D8 (Ork,1,1 Alligator)
- Faith: D8 (1)
- Intimidation: D6 (2)
- Shooting: D8 (3)
- Survival: D6 (1,1 Alligator)
- Occult: D6 (2)
- English: D8
- Or’zet: D6
- City Speak: d6
- Japanese: d6
Hindrance
- Bloodthirsty -2
- Outsider-1
- Obese -1
Equipment
- Lined Coat- Armor 3 - $600
- Armored Vest with Plates- Armor 6 - $750
- Remington Roomsweeper $900 (includes $500 Smartgun Link)
- Stick-n-Shock 20 Rounds $100
- Standard shot 20 rounds $40
- Standard Slugs 40 rounds $80
- Monofilament Blade $1500 Dmg: 1d8+1d10
- Lower class clothing $25
- Comlink $50
- Fetish x1 $100
- Goggles $850 (100 includes Smartgun $750)