Pathfinder Adventures in Golarion: Difference between revisions

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Races Allowed
'''Races Allowed'''


* All Core, Standard, Featured races are allowed
* All Core, Standard, Featured races are allowed
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* No Advanced, Very Powerful, or Unknown Race Points races are allowed
* No Advanced, Very Powerful, or Unknown Race Points races are allowed


Classes Allowed
'''Classes Allowed'''


* All Core, Base, Hybrid, and Occult classes are allowed except Monk and Brawler for reasons listed below
* All Core, Base, Hybrid, and Occult classes are allowed except Monk and Brawler for reasons listed below
* Alternate Classes will be considered on a case-by-case basis but Ninja and Samurai is a hard no and I'm not fond of Antipaladins so likely these will be denied
* Alternate Classes will be considered on a case-by-case basis but Ninja and Samurai is a hard no and I'm not fond of Antipaladins so likely these will be denied
* Unchained classes are most likely fine except Unchained Monk. The others should be fine.
* Unchained classes are most likely fine except Unchained Monk. The others should be fine.
* Prestige classes (if we get that far), will generally be ok as long as it doesn't go against the martial arts rule.


Monk/Brawler/Ninja/Samurai - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.
'''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.

Revision as of 20:27, 6 June 2022

Placeholder. I (Mythic) am gearing up to run some pathfinder here, just laying out some foundation stuff here before I put up the recruitment thread.


Useful Links

House Rules

  • Guns ARE allowed but limited to Early Firearms only. No Advanced Firearms.

Character Creation

Races Allowed

  • All Core, Standard, Featured races are allowed
  • Uncommon and Monstrous races will be considered on a case-by-case basis (Monstrous in particular is very likely no but I will consider them for the right character)
  • No Advanced, Very Powerful, or Unknown Race Points races are allowed

Classes Allowed

  • All Core, Base, Hybrid, and Occult classes are allowed except Monk and Brawler for reasons listed below
  • Alternate Classes will be considered on a case-by-case basis but Ninja and Samurai is a hard no and I'm not fond of Antipaladins so likely these will be denied
  • Unchained classes are most likely fine except Unchained Monk. The others should be fine.
  • Prestige classes (if we get that far), will generally be ok as long as it doesn't go against the martial arts rule.

Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc) - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings. I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs. It kills immersion for me so they are a hard no.