Diego, the Desert Elf: Difference between revisions
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=='''Points {25}'''== | |||
'''''Total: = -10 Stats +0 Powers +26 Skills + | '''''Total: = -10 Stats +0 Powers +26 Skills +2 Creatures +4 Items +4/-4 (0) Allies/Enemies +1 Stuff +2 Storage''''' | ||
*-10 in Stats | *-10 in Stats | ||
*0 in Powers | *0 in Powers | ||
*26 in Skills | *26 in Skills | ||
* | *2 in Creatures | ||
*4 in Items | |||
*0 in Allies (4/4) | *0 in Allies (4/4) | ||
*+1 Stuff (GOOD) | *+1 Stuff (GOOD) | ||
Line 49: | Line 50: | ||
**Used 2 Pips to 'buy-off' Bad Stuff, used 1 Pip for Good Stuff, | **Used 2 Pips to 'buy-off' Bad Stuff, used 1 Pip for Good Stuff, | ||
**2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery | **2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery | ||
=='''Statistics {-10}'''== | =='''Statistics {-10}'''== |
Revision as of 02:15, 20 June 2022
Diego, the Desert Elf <NPC>{?}
- A NOTE ON NPC's: All NPC's in Daniel's Sub-Campaign of Jeweled Amber do NOT receive bonus Pips for Negative Points from lower than Amber Rank Attributes.
- All Attributes must be raised via Advancement Pips.
- Some NPC's may have a Total Point Value in the Negative, but again, this does not equate to bonus Pips for the NPC to 'spend'.
- Examples: A typical common-man Amberite would be a Zero Point NPC. A typical common-man Chaosian would be a Negative Forty Point (-40) NPC, but would gain no bonus Pips for lower than Amber Attribute Scores. A typical common-man Human (Shadow Person) would be a Negative One Hundred Point (-100) NPC, again with no bonus Pips.
- A TYPICAL COMMON-MAN SUBTERRAN WOULD BE A NEGATIVE SEVENTY POINT (-70) NPC, WITH A PSYCHE OF HUMAN, A STRENGTH OF CHAOS, AN ENDURANCE OF CHAOS AND A WARFARE OF HUMAN.
Father: Manolo
Mother: Maria
Siblings: 1: Brother, Eldest; Ramon.
Children: None
Description: Desert Elf.
Hobbies: Carving
Ranks
- none
Points {25}
Total: = -10 Stats +0 Powers +26 Skills +2 Creatures +4 Items +4/-4 (0) Allies/Enemies +1 Stuff +2 Storage
- -10 in Stats
- 0 in Powers
- 26 in Skills
- 2 in Creatures
- 4 in Items
- 0 in Allies (4/4)
- +1 Stuff (GOOD)
- 2 Storage
Advancement
- 35 Pips - Several decades worth of encounters as a Caravan Guard
- Used mostly to improve Warfare Attribute and to improve a few skills
- 10 Pips - Meeting The Dude
- Used to 'buy' Elsie, improve Warfare and some skills
- 10 Pips - Meeting and traveling with Moon
- Used to improve Warfare and some skills and to 'buy' his Spear
- Also incurred 2 points of Bad Stuff
- Used to improve Warfare and some skills and to 'buy' his Spear
- 5 Pips - Meeting Honored Traveler Vek and becoming his Guide
- Used 2 Pips to 'buy-off' Bad Stuff, used 1 Pip for Good Stuff,
- 2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery
Statistics {-10}
- Psyche: Chaos Rank
- (Raised from Human Rank - Granted by The Dude)
- Strength: Amber Rank
- (Raised from Chaos Rank - Granted by The Dude)
- Endurance: Amber Rank
- (Raised from Chaos Rank - Granted by The Dude)
- Warfare: Amber Rank
- (Raised from Human Rank: +25 Advancement Points)
Powers {0}
Skills {26}
- 3 Desert Survival
- 3 Observation
- 3 Land Navigation
- 3 Tracking
- 3 Horsemanship / Mounted Combat
- 3 Carving - Bone & Wood
- 2 Bowyer / Fletcher
- 2 Hunting / Gathering; Desert
- 1 Plant Lore
- 1 Animal Lore
- 1 Weather Sense
- 1 Fire Building
Allies & Enemies {0/0 = 0}
Allies
- 4 The Dude
Enemies
- 4 Moon
Companions
Creatures/Items {2}
- [2] (23) Elsie, the Velociraptor [23 Granted - The Dude]
- 4 Amber Vitality
- 4 Engine Speed
- 4 Combat Training
- 2 Amber Stamina
- 2 Psychic Neutral
- 2 Rapid Healing
- 2 Double Damage
- 2 Speak and Sing
- Intelligence/Understanding level, not actual speech
- 1 Resist Normal Weapons
- [2] Danger Sense (+2 Diego)
- Psychic Bond: Diego/Elsie
Items {4}
- 4 Ironwood Spear / Sword Staff
- 2 Armored vs Guns
- 2 Double Damage
Stuff{+1}
- 1 GOOD STUFF