Difference between revisions of "Task Force 504: Agent CUVIER"
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|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
− | | | + | |8 |
− | | | + | |40 |
− | | | + | |Gawky |
|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
− | | | + | |18 |
− | | | + | |90 |
− | | | + | |Razor sharp |
|- | |- | ||
|'''Power''' | |'''Power''' | ||
− | | | + | |12 |
− | | | + | |60 |
| | | | ||
|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
− | | | + | |16 |
− | | | + | |80 |
− | | | + | |Fascinating |
|} | |} | ||
Revision as of 09:36, 4 October 2022
Ethan Shaw: | |||
CUVIER: | |||
Profession: EPA investigator within OCEFT, Special Agent | |||
Nationality: American | |||
Sex (Age): Male (31) | |||
Education: Stanford U. (Env. Sci.), UC Davis (Forensic Science) |
Contents
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 12 | 60 | |
Constitution | 12 | 60 | |
Dexterity | 8 | 40 | Gawky |
Intelligence | 18 | 90 | Razor sharp |
Power | 12 | 60 | |
Charisma | 16 | 80 | Fascinating |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Bond 1 | Not very much |
Bond 2 | Even less |
Motivations and Mental Disorders
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Science (0%) | |||
Alertness (20%) | Forensics (0%) | Search (20%) | |||
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
Archeology (0%) | History (10%) | Stealth (10%) | |||
Art (0%): | HUMINT (10%) | Surgery (0%) | |||
Artillery (0%) | Law (0%) | Survival (10%) | |||
Athletics (30%) | Medicine (0%) | Swim (20%) | |||
Bureaucracy (10%) | Melee Weapons (30%) | Unarmed Combat (40%) | |||
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft (0%) | Foreign Languages and Other Skills: | ||||
Criminology (10%) | Navigate (10%) | ||||
Demolitions (0%) | Occult (10%) | ||||
Disguise (10%) | Persuade (20%) | ||||
Dodge (30%) | Pharmacy (0%) | ||||
Drive Auto (20%) | Pilot (0%): | ||||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |