Gate Initiate: Difference between revisions
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The creation of Portal Gates is a dangerous and fickle power. An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates. once created a passage exists between those two points even if the esthetic portions of the gate are destroyed. | The creation of Portal Gates is a dangerous and fickle power. An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates. once created a passage exists between those two points even if the esthetic portions of the gate are destroyed. | ||
==Power== | |||
*5 Basic Ability. Create Gates | |||
*10 Advanced Ability. Remove gates. | |||
*20 Master Ability. Detect gates. Redirect Gates. Erase gates | |||
==Processes== | |||
*A gate is created materially in two locations. | |||
*The initiate drains 40% of his body's blood and castes the gate power into the liquid. | |||
*He then paints the gates with the prepared blood and uses the power again. | |||
*Whichever gate is opened first is its main direction. | |||
*To destroy the gate's physical representation the first gate created must be destroyed. If a gate is destroyed, only the gates original creator can locate the gate and activate it. | |||
*Any initiate can destroy the physical side of a gate they create. An Advanced initiate may destroy the physical gate of any gate. It requires a Master Initiate to erase a gate. |
Latest revision as of 14:50, 9 October 2022
Gate High Order power
The creation of Portal Gates is a dangerous and fickle power. An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates. once created a passage exists between those two points even if the esthetic portions of the gate are destroyed.
Power[edit]
- 5 Basic Ability. Create Gates
- 10 Advanced Ability. Remove gates.
- 20 Master Ability. Detect gates. Redirect Gates. Erase gates
Processes[edit]
- A gate is created materially in two locations.
- The initiate drains 40% of his body's blood and castes the gate power into the liquid.
- He then paints the gates with the prepared blood and uses the power again.
- Whichever gate is opened first is its main direction.
- To destroy the gate's physical representation the first gate created must be destroyed. If a gate is destroyed, only the gates original creator can locate the gate and activate it.
- Any initiate can destroy the physical side of a gate they create. An Advanced initiate may destroy the physical gate of any gate. It requires a Master Initiate to erase a gate.