Knox Rumenath: Difference between revisions

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'''Ability Scores'''
'''Ability Scores'''
*Strength 10 (-)
*Strength 10 (-)
*Dexterity 15 (-)
*Dexterity 15 (-)
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*AC:  
*AC: ''TBC''
*HP: 10+ConMod
*HP: 10+ConMod
*Speed: 25'
*Speed: 25'
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*Spell Attack:  
*Spell Attack:  
*Spell Save DC:
*Spell Save DC:
*Cantrips known:  
*Cantrips known: '''Minor Illusion (Int)'''
*Spells Known:  
*Spells Known:  
*Spells Prepared:  
*Spells Prepared:  
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'''Languages Known'''
'''Languages Known'''
*Common
*Common
*Gnomish
*Gnomish
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'''Proficiencies'''
'''Proficiencies'''
*Light armour, medium armour, shields
*Light armour, medium armour, shields
*Simple weapons, martial weapons
*Simple weapons, martial weapons
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'''Feats'''
'''Feats'''


*feat here
*feat here ''TBC''


'''Traits'''
'''Traits'''
 
*''Darkvision'' - You can see in dim light within 60' as if it were bright light, and in darkness as if it were in dim light (although only in shades of grey).
*''Darkvision'' - You can see in dim light within 60' as if it were bright light, and in darkness as if it were in dim light @(although only in shades of grey).
*''Gnome Cunning'' - You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
*''Gnome Cunning'' - You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
*''Natural Illusionist'' - You know the Minor Illusion cantrip. Intelligence is your spellcasting modifier for it.
*''Speak with Small Beasts'' - Through sound and gestures, you may communicate simple ideas with Small or smaller beasts.


'''Features'''
'''Features'''
*Saving Throws Str / Dev
*Saving Throws Str / Dev
*Favoured Enemy - ''TBC''
*Favoured Enemy - ''TBC''
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'''Gear'''
'''Gear'''
*2x shortswords or simple melee weapons ''TBC''
*2x shortswords or simple melee weapons ''TBC''
*Longbow + 20 arrows
*Longbow + 20 arrows
*Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50' hempen rope)
*Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50' hempen rope)
*Leather armour
*Leather armour
**Set of common clothes
*Common clothes
*Belt pouch
*Belt pouch
*5 gp
*5d4x10 gp ''TBC''

Revision as of 13:35, 28 October 2022

Nicknames:
Nowhere - friends and family, because of his tendency to reply "nowhere" when asked where he's been/where he's going.
Scronch - parents and grand/great-grandparents, because of a childhood obssession with crunchy autumn leaves.

Alignment: Neutral Good
Gender: Male
Race: Forest Gnome
Class: Ranger
Level: 1


  • Background:
  • Age: 67
  • Height: 3'4"
  • Weight: 37lb

Ability Scores

  • Strength 10 (-)
  • Dexterity 15 (-)
  • Constitution 12 (-)
  • Intelligence 13 +2 (-)
  • Wisdom 14 +1 (-)
  • Charisma 8 (-)


  • AC: TBC
  • HP: 10+ConMod
  • Speed: 25'
  • Proficiency: +2


  • Melee Attack:
  • Ranged Attack:
  • Spell Attack:
  • Spell Save DC:
  • Cantrips known: Minor Illusion (Int)
  • Spells Known:
  • Spells Prepared:


Saving Throws

  • Strength TBC
  • Dexterity TBC
  • Constitution
  • Intelligence
  • Wisdom
  • Charisma


Languages Known

  • Common
  • Gnomish


Proficiencies

  • Light armour, medium armour, shields
  • Simple weapons, martial weapons


Skills

  • Acrobatics
  • Animal Handling
  • Arcana
  • Athletics
  • Deception
  • History
  • Insight
  • Intimidation
  • Investigation
  • Medicine
  • Nature
  • Perception
  • Performance
  • Persuasion
  • Religion
  • Sleight of Hand
  • Stealth
  • Survival

Feats

  • feat here TBC

Traits

  • Darkvision - You can see in dim light within 60' as if it were bright light, and in darkness as if it were in dim light (although only in shades of grey).
  • Gnome Cunning - You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
  • Natural Illusionist - You know the Minor Illusion cantrip. Intelligence is your spellcasting modifier for it.
  • Speak with Small Beasts - Through sound and gestures, you may communicate simple ideas with Small or smaller beasts.

Features

  • Saving Throws Str / Dev
  • Favoured Enemy - TBC
  • Favoured Terrain - forest
  • Fighting Style - TBC (2nd Level)


Gear

  • 2x shortswords or simple melee weapons TBC
  • Longbow + 20 arrows
  • Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50' hempen rope)
  • Leather armour
  • Common clothes
  • Belt pouch
  • 5d4x10 gp TBC