Komatsu Koniko: Difference between revisions
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| colspan="2" | '''Profession/Archetype: Thief (Onnadate) | | colspan="2" | '''Profession/Archetype:''' Thief (Onnadate) | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Clan/Family: | | colspan="2" | '''Clan/Family:''' | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" |'''Sex (Age): Female | | colspan="2" |'''Sex (Age):''' Female | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Home Province: | | colspan="2" | '''Home Province:''' | ||
| colspan="2" | | | colspan="2" | | ||
|} | |} | ||
Revision as of 17:55, 28 October 2022
| Character Name: Komatsu Koniko | |||
| Player Name: Sam I Am | |||
| Profession/Archetype: Thief (Onnadate) | |||
| Clan/Family: | |||
| Sex (Age): Female | |||
| Home Province: |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | |||
| Constitution | |||
| Dexterity | |||
| Intelligence | |||
| Power | |||
| Charisma |
Derived Attributes
| Maximum | Current | |
|---|---|---|
| Hit Points (HP) | ||
| Willpower (WP) | ||
| Sanity (SAN) | ||
| Breaking Point (BP) |
| Permanent | At Hand/Stowed/In Storage | |
|---|---|---|
| Resources | X / X / X |
Resource Check Boxes
| Resources | O | O | O |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| Personal | |
| Communal | |
Skills
Administration (10)
Alertness (20)
Appraise (10)
Art (Type) (0)
Athletics (30)
Buddhism (10)
Building (10)
Charm (20)
Conceal (10)
Craft (Type) (0)
Disguise (10)
Dodge (30)
Drive (20)
Farm (10)
First Aid (10)
Foreign Language (Type) (0)
Harangue (10)
History (10)
Insight (10)
Knowledge (Type) (0)
Law (Type) (0)
Literacy (Type) (0)
Mechanics (0)
Medicine (0) | Melee Weapons (30)
Missile Weapons (20)
Military Training (Type) (0)
Navigate (10)
Occult (10)
Peoples (0)
Persuade (20)
Pilot (Type) (0)
Politics (0)
Reassure (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Search (20)
Shinto (10)
Social Etiquette (10)
Stealth (10)
Streetwise (Type) (0)
Survival (Type) (10)
Swim (20)
Track (10)
Unarmed Combat (20)
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots.
Weapons
| Skill % | Base Range | Damage | Special capabilities | Cost | |
Personal Details, Obligations, Heirlooms, and Other Notes