Damaged Souls - Character Advancement: Difference between revisions
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*Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' | *Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' | ||
*Add an SFX to a Signature Asset (Max 1 SFX total for [[file:d6a.png|20px|d6]] assets and max 2 SFX total for [[file:d8a.png|20px|d8]] assets): '''1 Experience''' | |||
*Add a Signature Asset SFX: '''1 Experience''' | |||
*Add a new specialty to a [[file:d6a.png|20px|d6]] or higher Skill: '''1 Experience''' | *Add a new specialty to a [[file:d6a.png|20px|d6]] or higher Skill: '''1 Experience''' | ||
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Revision as of 16:50, 20 May 2023
< < < Return to Character Generation
This game will be broken up into Episodes with each episode being a series of scenes that roughly map to an arc of (usually) five acts. Each episode earns the characters one experience each. Experience can be spent to advance characters as follows:
- Turn an Asset from an Episode into a
Signature Asset: 1 Experience
- Add an SFX to a Signature Asset (Max 1 SFX total for
assets and max 2 SFX total for
assets): 1 Experience
- Add a new specialty to a
or higher Skill: 1 Experience
- Step up a
Signature Asset to a
: 2 Experience
- Unlock a new Distinction SFX: 2 Experience
- Step up a Skill from a
to a
: 2 Experience
- Step up a Skill to a
or higher: 3 Experience
- Step up one Attribute and step back another: 3 Experience
- Players may also donate experience to buff their ship (See Ship Advancement)
Note: No stat can be stepped up beyond No Signature Asset can be stepped up higher than