SOTDL: Setting: Difference between revisions
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=Lands of the Salt Coast= | =Lands of the Salt Coast= | ||
The Salt Coast is divided into six (6) distinct regions | The Salt Coast is divided into six (6) distinct regions: the western forestlands, the central mountain range, the eastern plains, the coast, the archipelago, and the southern waste. | ||
More than 85% of the population live on the coast itself with the remaining 15% scattered throughout the plains, mountains, forest, and isles. | More than 85% of the population live on the coast itself with the remaining 15% scattered throughout the plains, mountains, forest, and isles. | ||
Revision as of 10:07, 18 October 2023
Lands of the Salt Coast
The Salt Coast is divided into six (6) distinct regions: the western forestlands, the central mountain range, the eastern plains, the coast, the archipelago, and the southern waste.
More than 85% of the population live on the coast itself with the remaining 15% scattered throughout the plains, mountains, forest, and isles.
Clanclave
The plains between the mountains and the coast as well as the coast itself is known as the Clanlands and is home to the Corsair and their great cities.
Gates and Kir
Cities
Hartshorn
Gates and Kir
Halls
Inner Isles
Gates
Settlements
People of the Salt Coast
Corsair'Na and Corsair'Ja

Though they live under the same name, the corsair are a divided people, more a moiety than a society.
The corsair'na are the city builders and shipbuilders, inhabiting the coast itself, while the corsair'ja are farmers and rivermen and herders and hunters and make their home throughout the plains between the mountains and the sea.
Appearance: Corsair tend to be compact and stocky folk with weathered to light brown skin and dark hair. Their eyes are almost always brown or green.
Government: Every settlement and town has its elders and councils, but the heart of corsair government is to be found in their cities and heavily influenced - controlled - by the five High Houses.
- The Five High Houses:
- House d'Ruvyen -
- House d'Amasku -
- House Sceva -
- House Jaala -
- House Grey -
Religion
Economy/Trade
Metalcraft, and Grain
Druidan

Appearance
Government
Religion
Economy/Trade
Lumber and Horseflesh
Islanders
Appearance
Government
Religion
Economy/Trade
Exotic Fruit and Fish
Kindred
Appearance
Government
Religion
Economy/Trade

Shadowwalkers and Wraith
Shadowwalkers

Each of you became aware of what you are the first time you died. It was a real death. An awful and painful death. But it didn't take.
You woke in the dry lands between life and death and were forced to fight your way back.
Not before you gained an understanding of what the magic of the age of heroes held at bay . . . and an understanding that those ancient powers were failing, and that the darkness they had been holding in check was now slipping free to taint the mortal realms again.
Wraith
