Difference between revisions of "SOTDL: Charracter 6"

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[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
  
=Name :: Birthright Title=
+
[[File:WOTWS0002.png|600px]]
[[File:Sam0002.png|300px]]
+
 
==''Character Quote''==
+
 
 +
----
 +
=Name :: Felwyn, Red Warden of the Citadel=
 +
 
 +
==''I think we can all agree this became much more interesting.''==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''|| Charm [[file:d10a.png|24px|d10]] || Endurance [[file:d8a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] ||'''  
+
'''|| Charm [[file:d10a.png|24px|d10]] || Endurance [[file:d8a.png|24px|d8]] || Finesse [[file:d6a.png|24px|d6]] ||'''
  
'''|| Power [[file:d6a.png|24px|d6]] || Reason [[file:d6a.png|24px|d6]] || Will [[file:d6a.png|24px|d6]] ||'''
+
'''|| Power [[file:d6a.png|24px|d6]] || Reason [[file:d8a.png|24px|d8]] || Will [[file:d6a.png|24px|d6]] ||'''
  
  
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==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Skill''' [[file:d8a.png|24px|d8]]  
+
'''Craft''' [[file:d6a.png|24px|d6]]
*''Knack'' [[file:d6a.png|24px|d6]]
+
"'Fight'" [[file:d6a.png|24px|d6]]
 
+
"'Focus'" [[file:d8a.png|24px|d8]]
'''Skill''' [[file:d10a.png|24px|d10]]
+
"'Influence'" [[file:d8a.png|24px|d8]]
 
+
"'Know'" [[file:d8a.png|24px|d8]]
'''Skill''' [[file:d12a.png|24px|d12]]
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"'Labor'" [[file:d6a.png|24px|d6]]
 +
"'Notice'" [[file:d8a.png|24px|d8]]
 +
"'Ride/Drive'" [[file:d8a.png|24px|d8]]
 +
"'Shoot/Throw'" [[file:d6a.png|24px|d6]]
 +
"'Survive'" [[file:d6a.png|24px|d6]]
 +
"'Track'" [[file:d6a.png|24px|d6]]
 +
*''Knacks'' [[file:d6a.png|24px|d6]]
 +
*"Honey, not Vinegar" [[file:d6a.png|24px|d6]]
 +
*"Tongues, Trailspeak" [[file:d6a.png|24px|d6]]
 +
*"Ride Anything" [[file:d6a.png|24px|d6]]
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] |
+
| fix [[file:d4a.png|16px|d4]] | move [[file:d4a.png|16px|d4]] | perform [[file:d4a.png|16px|d4]] | pilot [[file:d4a.png|16px|d4]] | sneak [[file:d4a.png|16px|d4]] | treat [[file:d4a.png|16px|d4]] | trick [[file:d4a.png|16px|d4]] |
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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Checked SFX are active.
 
Checked SFX are active.
 
----
 
----
'''Birthright'''  
+
'''Red Warden of the Citadel'''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''SFX:''' ''Description''
 
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
----
 
----
'''Role'''
+
'''Inquisitor'''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''SFX:''' ''Description''
 
  
'''Role Ability:''' ''Description''
+
:[[File:Check002.png|24px]] '''SFX:Take a Breath''' ''step up or double Influence when used in an action to disarm or calm a potentially violent situation. ''
 +
 
 +
'''Role Ability:''' ''Once per scene you may spend a PP to succeed on a Know action to tell whether someone is speaking the truth. If an Effect die is needed, the action counts as a [[file:d10a.png|24px|d10]]
 +
''
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
----
 
----
'''Wyrd'''
+
'''Wildwarden'''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 +
 +
:[[File:Check002.png|24px]] '''SFX:Honey Trap''' ''You are expert at lulling folk into a false sense of security with a perceived weakness, only to turn that so-called weakness against them. Spend a pp to turn a current complication into an asset for an action.''
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
+
 
 
==Background/Bio==
 
==Background/Bio==
Describe your character here. Include People they were born to and where they are from.
+
 
 +
So you want the quick version? Alright, here goes:
 +
 
 +
I was mauled by a bear near the mountains behind my home. I died, or maybe didn’t really die, not sure which, but in any case I should have died. My Father brought me home after but it wasn’t the same. I was different, and my family was different because of it, so I left. Like many, I made my way to the coast, following the Salt. After a few seasons of farm labour I was looking up at the gates of the Citadel. Never seen anything like it. I found out where I belonged, one way or another.
 +
 
 +
After some questioning I would characterise as 'intense', I started working in the kitchens under Big Barody. He was kind, but did not mess around. I kept my mouth shut and learned a lot. Warm cot, plenty of food, and fair treatment. Reminded me of home, before the end.
 +
 
 +
Alright, now the good stuff. After a good half season of this I noticed that a seeming important person stalking the kitchen areas. They stayed out of sight, but after the first time, I could feel a sort of 'pull' towards them when they got closer. I found out later that they felt the same, and I found out why.
 +
 
 +
Well, I’ve probably said too much already. Perhaps, if we travel the road a while longer together, I can tell a bit more.
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]

Revision as of 13:46, 26 October 2023

< < < Back to Main Page

WOTWS0002.png



Name :: Felwyn, Red Warden of the Citadel

I think we can all agree this became much more interesting.

Attributes d6Arrow03.png

|| Charm d10 || Endurance d8 || Finesse d6 ||

|| Power d6 || Reason d8 || Will d6 ||


< < < Back to Main Page

Trained Skills d6Arrow03.png

Craft d6 "'Fight'" d6 "'Focus'" d8 "'Influence'" d8 "'Know'" d8 "'Labor'" d6 "'Notice'" d8 "'Ride/Drive'" d8 "'Shoot/Throw'" d6 "'Survive'" d6 "'Track'" d6

  • Knacks d6
  • "Honey, not Vinegar" d6
  • "Tongues, Trailspeak" d6
  • "Ride Anything" d6

< < < Back to Main Page

Untrained Skills d4

| fix d4 | move d4 | perform d4 | pilot d4 | sneak d4 | treat d4 | trick d4 |

< < < Back to Main Page

Distinctions/SFX d8

Checked SFX are active.


Red Warden of the Citadel

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png

< < < Back to Main Page


Inquisitor

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png SFX:Take a Breath step up or double Influence when used in an action to disarm or calm a potentially violent situation.

Role Ability: Once per scene you may spend a PP to succeed on a Know action to tell whether someone is speaking the truth. If an Effect die is needed, the action counts as a d10

< < < Back to Main Page


Wildwarden

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png SFX:Honey Trap You are expert at lulling folk into a false sense of security with a perceived weakness, only to turn that so-called weakness against them. Spend a pp to turn a current complication into an asset for an action.

< < < Back to Main Page


Signature Assets d6Arrow03.png

Asset d6 or d8 Description

< < < Back to Main Page

Background/Bio

So you want the quick version? Alright, here goes:

I was mauled by a bear near the mountains behind my home. I died, or maybe didn’t really die, not sure which, but in any case I should have died. My Father brought me home after but it wasn’t the same. I was different, and my family was different because of it, so I left. Like many, I made my way to the coast, following the Salt. After a few seasons of farm labour I was looking up at the gates of the Citadel. Never seen anything like it. I found out where I belonged, one way or another.

After some questioning I would characterise as 'intense', I started working in the kitchens under Big Barody. He was kind, but did not mess around. I kept my mouth shut and learned a lot. Warm cot, plenty of food, and fair treatment. Reminded me of home, before the end.

Alright, now the good stuff. After a good half season of this I noticed that a seeming important person stalking the kitchen areas. They stayed out of sight, but after the first time, I could feel a sort of 'pull' towards them when they got closer. I found out later that they felt the same, and I found out why.

Well, I’ve probably said too much already. Perhaps, if we travel the road a while longer together, I can tell a bit more.

< < < Back to Main Page