Difference between revisions of "Meriweather Meriweather"
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__NOTOC__ | __NOTOC__ | ||
− | [[File: | + | [[File:Nevermore.jpg|300px]] |
− | '''Name:''' | + | '''Name:''' Nevermore <br> |
'''Alignment:''' TBC <br> | '''Alignment:''' TBC <br> | ||
− | '''Gender:''' | + | '''Gender:''' Male<br> |
− | '''Race:''' Tiefling ( | + | '''Race:''' Tiefling (Gnome) <br> |
− | '''Class:''' Bard: | + | '''Class:''' Bard: College of Spirits<br> |
'''Level:''' 3 <br> | '''Level:''' 3 <br> | ||
− | '''Age:''' | + | '''Age:''' Whatever the Hlafling equivalent of early 20s is.<br> |
'''Description:''' | '''Description:''' | ||
Line 15: | Line 15: | ||
==Ability Scores== | ==Ability Scores== | ||
'''Strength:''' 8 (-1) <br> | '''Strength:''' 8 (-1) <br> | ||
− | '''Dexterity:''' | + | '''Dexterity:''' 14 (+2)<br> |
− | '''Constitution:''' | + | '''Constitution:''' 12 (+2)<br> |
'''Intelligence:''' 11 (+0) ''(+1 from Tiefling)'' <br> | '''Intelligence:''' 11 (+0) ''(+1 from Tiefling)'' <br> | ||
− | '''Wisdom:''' | + | '''Wisdom:''' 13 (+1) <br> |
− | '''Charisma:''' | + | '''Charisma:''' 18 (+4) ''(+2 from Tiefling, +1 from Shadow Touched) <br> |
<br> | <br> | ||
'''AC:''' 13 <br> | '''AC:''' 13 <br> | ||
'''HP:''' 24<br> | '''HP:''' 24<br> | ||
'''Hit Dice:''' 3d8<br> | '''Hit Dice:''' 3d8<br> | ||
− | '''Speed:''' 25' ''<because | + | '''Speed:''' 25' ''<because Gnome)''<br> |
'''Proficiency:''' +2 <br> | '''Proficiency:''' +2 <br> | ||
<br> | <br> | ||
'''Melee Attack:''' (Str) -1 / +2 (Dex) if the weapon has Finesse<br> | '''Melee Attack:''' (Str) -1 / +2 (Dex) if the weapon has Finesse<br> | ||
'''Ranged Attack:''' +2<br> | '''Ranged Attack:''' +2<br> | ||
− | '''Spell Attack:''' | + | '''Spell Attack:''' 6<br> |
− | '''Spell Save DC:''' | + | '''Spell Save DC:''' 14 <br> |
− | '''Initiative Bonus''' | + | '''Initiative Bonus'''<br> |
'''Passive Perception''' <br> | '''Passive Perception''' <br> | ||
'''Passive Insight''' <br> | '''Passive Insight''' <br> | ||
Line 43: | Line 43: | ||
− | '''Cantrips known:''' | + | '''Cantrips known: ''' 2<br> |
− | Thaumatury (tiefling)<br> | + | Thaumatury ''(tiefling)''<br> |
+ | Guidance 60' ''(College of Spirits)''<br> | ||
+ | Minor Illusion<br> | ||
Message<br> | Message<br> | ||
− | |||
− | '''Spells Known/Prepared:''' <br> | + | '''Spells Known/Prepared:''' 6 <br> |
''Level 1''<br> | ''Level 1''<br> | ||
− | + | Inflict Wounds ''(Shadow Touched)'' - 1/long rest or use a spell slot<br> | |
Dissonant Whispers<br> | Dissonant Whispers<br> | ||
Faerie Fire<br> | Faerie Fire<br> | ||
− | + | Silent Image<br> | |
+ | Unseen Servant<br> | ||
''Level 2''<br> | ''Level 2''<br> | ||
− | + | Invisibility ''(Shadow Touched)'' - 1/long rest or use a spell slot<br> | |
− | + | Hellish Rebuke ''(Tiefling)'' 1/long rest | |
− | + | Magic Mouth<br> | |
+ | Phantasmal Force<br> | ||
==Saving Throws== | ==Saving Throws== | ||
Line 66: | Line 69: | ||
'''Intelligence:''' +0<br> | '''Intelligence:''' +0<br> | ||
'''Wisdom:''' +1 <br> | '''Wisdom:''' +1 <br> | ||
− | '''Charisma:''' + | + | '''Charisma:''' +6 (P)<br> |
==Languages Known== | ==Languages Known== | ||
− | Common, Infernal, | + | Common, Infernal, Gnomish (swapped for Disguise Kit proficiency) |
==Proficiencies== | ==Proficiencies== | ||
Line 78: | Line 81: | ||
Rapiers<br> | Rapiers<br> | ||
Shortswords<br> | Shortswords<br> | ||
− | 3x musical instruments - TBC | + | 3x musical instruments - hurdy-gurdy, 2x TBC<br> |
+ | Forgery kit (Charlatan) | ||
==Skills== | ==Skills== | ||
− | Performance (Cha) | + | * Performance (Cha)<br> |
− | + | * Insight (Wis) | |
− | + | * Stealth (Dex) | |
− | Sleight of Hand (Dex) ''( | + | * Deception (Cha) ''(from Charlatan)''<br> |
− | + | * Sleight of Hand (Dex) ''(from Charlatan)''<br> | |
− | |||
− | |||
− | |||
==Feats== | ==Feats== | ||
− | + | Shadow-Touched (+1 to stat, Invisibility, 1st level illusion or necro spell) | |
==Traits and Features== | ==Traits and Features== | ||
Line 100: | Line 101: | ||
Jack of All Trades (1/2 proficiency bonus to non-proficient skills)<br> | Jack of All Trades (1/2 proficiency bonus to non-proficient skills)<br> | ||
Song of Rest<br> | Song of Rest<br> | ||
− | + | '''Guiding Whispers:''' You can reach out to spirits to guide you and others. You learn the guidance cantrip, which doesn’t count against the number of bard cantrips you know. For you, it has a range of 60 feet when you cast it. <br> | |
+ | '''Spiritual Focus:''' Your practice of contacting spirits can employ special tools. You can use the following objects as a spellcasting focus for your bard spells: a candle, a crystal ball, a talking board, a tarokka deck, or a skull.<br> | ||
+ | At 6th level, when you cast a bard spell that deals damage or restores hit points through the Spiritual Focus, roll a d6, and you gain a bonus to one roll of the spell equal to the number rolled.<br> | ||
+ | '''Tales from Beyond:''' You reach out to spirits who tell their tales through you. While you are holding your Spiritual Focus, you can use a bonus action to expend one use of your Bardic Inspiration and roll on the Spirits’ Tales table using your Bardic | ||
+ | Inspiration die to determine the tale told. You retain the tale in mind until you bestow the tale’s effect or you finish a short or long rest. | ||
+ | You can use an action to choose one creature you can see within 30 feet of you (this can be you) to be the target of the tale’s effect. Once you do so, you can’t bestow the tale’s effect again until you roll it again. | ||
+ | You can retain only one of these tales in mind at a time, and rolling on the Spirits’ Tales table immediately ends the effect of the previous tale. | ||
+ | If the tale requires a saving throw, the DC equals your spell save DC. | ||
+ | Table [https://media.wizards.com/2020/dnd/downloads/UA2020_Subclasses04.pdf here] (opens pdf).<br> | ||
+ | '''False Identity''' - You have a false identity that includes documents, established acquaintances, dosguises etc. You can also forge documents including official papers and personal letters as long as you have seen an example of the ype of document/handwriting. | ||
'''Saving Throws''' - Dex and Cha<br> | '''Saving Throws''' - Dex and Cha<br> | ||
==Background== | ==Background== | ||
− | + | Charlatan | |
==Gear== | ==Gear== | ||
− | Rapier, Dagger, Leather armour, | + | Rapier, Dagger, Leather armour, hurdy gurdy<br> |
− | Entertainer's pack with backpack, bedroll, 2 costumes, | + | Entertainer's pack with backpack, bedroll, 2 costumes, 5 candles, 5 days' rations, water skin, disguise kit |
− | + | Fine clothes, Tarokka deck (spellcasting focus)<br> | |
− | + | Hand crossbow + 40 bolts<br> | |
+ | 13GP | ||
==Character Backstory== | ==Character Backstory== | ||
TBC | TBC |
Revision as of 17:23, 2 November 2023
Name: Nevermore
Alignment: TBC
Gender: Male
Race: Tiefling (Gnome)
Class: Bard: College of Spirits
Level: 3
Age: Whatever the Hlafling equivalent of early 20s is.
Description:
Ability Scores
Strength: 8 (-1)
Dexterity: 14 (+2)
Constitution: 12 (+2)
Intelligence: 11 (+0) (+1 from Tiefling)
Wisdom: 13 (+1)
Charisma: 18 (+4) (+2 from Tiefling, +1 from Shadow Touched)
AC: 13
HP: 24
Hit Dice: 3d8
Speed: 25' <because Gnome)
Proficiency: +2
Melee Attack: (Str) -1 / +2 (Dex) if the weapon has Finesse
Ranged Attack: +2
Spell Attack: 6
Spell Save DC: 14
Initiative Bonus
Passive Perception
Passive Insight
Spells
Spell Slots:
Level 1: 4
Level 2: 2
Cantrips known: 2
Thaumatury (tiefling)
Guidance 60' (College of Spirits)
Minor Illusion
Message
Spells Known/Prepared: 6
Level 1
Inflict Wounds (Shadow Touched) - 1/long rest or use a spell slot
Dissonant Whispers
Faerie Fire
Silent Image
Unseen Servant
Level 2
Invisibility (Shadow Touched) - 1/long rest or use a spell slot
Hellish Rebuke (Tiefling) 1/long rest
Magic Mouth
Phantasmal Force
Saving Throws
Strength: -1
Dexterity: +4 (P)
Constitution: +2
Intelligence: +0
Wisdom: +1
Charisma: +6 (P)
Languages Known
Common, Infernal, Gnomish (swapped for Disguise Kit proficiency)
Proficiencies
Light armour
Simple weapons
Hand crossbows
Longswords
Rapiers
Shortswords
3x musical instruments - hurdy-gurdy, 2x TBC
Forgery kit (Charlatan)
Skills
- Performance (Cha)
- Insight (Wis)
- Stealth (Dex)
- Deception (Cha) (from Charlatan)
- Sleight of Hand (Dex) (from Charlatan)
Feats
Shadow-Touched (+1 to stat, Invisibility, 1st level illusion or necro spell)
Traits and Features
Darkvision 60'
Hellish Resistance
Hellish Rebuke 1/long rest
Bardic Inspiration
Jack of All Trades (1/2 proficiency bonus to non-proficient skills)
Song of Rest
Guiding Whispers: You can reach out to spirits to guide you and others. You learn the guidance cantrip, which doesn’t count against the number of bard cantrips you know. For you, it has a range of 60 feet when you cast it.
Spiritual Focus: Your practice of contacting spirits can employ special tools. You can use the following objects as a spellcasting focus for your bard spells: a candle, a crystal ball, a talking board, a tarokka deck, or a skull.
At 6th level, when you cast a bard spell that deals damage or restores hit points through the Spiritual Focus, roll a d6, and you gain a bonus to one roll of the spell equal to the number rolled.
Tales from Beyond: You reach out to spirits who tell their tales through you. While you are holding your Spiritual Focus, you can use a bonus action to expend one use of your Bardic Inspiration and roll on the Spirits’ Tales table using your Bardic
Inspiration die to determine the tale told. You retain the tale in mind until you bestow the tale’s effect or you finish a short or long rest.
You can use an action to choose one creature you can see within 30 feet of you (this can be you) to be the target of the tale’s effect. Once you do so, you can’t bestow the tale’s effect again until you roll it again.
You can retain only one of these tales in mind at a time, and rolling on the Spirits’ Tales table immediately ends the effect of the previous tale.
If the tale requires a saving throw, the DC equals your spell save DC.
Table here (opens pdf).
False Identity - You have a false identity that includes documents, established acquaintances, dosguises etc. You can also forge documents including official papers and personal letters as long as you have seen an example of the ype of document/handwriting.
Saving Throws - Dex and Cha
Background
Charlatan
Gear
Rapier, Dagger, Leather armour, hurdy gurdy
Entertainer's pack with backpack, bedroll, 2 costumes, 5 candles, 5 days' rations, water skin, disguise kit
Fine clothes, Tarokka deck (spellcasting focus)
Hand crossbow + 40 bolts
13GP
Character Backstory
TBC