MMoMC PC 01: Difference between revisions

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'''Attributes''': Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
'''Attributes''': Agility d8, Smarts d8, Spirit d8(d10), Strength d6, Vigor d8


'''Pace''': 8 (d8 running die); '''Parry''': 6; '''Toughness''': 5.
'''Pace''': 8 (d8 running die); Parry: 6; Toughness: 5.


'''Hindrances''': Death Wish (Minor), Heroic (Major), Loyal (Minor) ''(Species)'', Ruthless (Minor), Secret: "Мы пытаем только тех, кто нам не нравится." (Minor) ''(Species)'', Suspicious (Minor).
'''Hindrances''': Death Wish (Minor), Heroic (Major), Loyal (Minor) [Species], Ruthless (Minor), Secret: "Мы пытаем только тех, кто нам не нравится." (Minor) [Species], Suspicious (Minor).


'''Edges''': Alertness (Species), Investigator, Streetwise, Super Powers (free).  
'''Edges''': Alertness, Investigator, Martial Artist, Super Powers (Free).
 
Skills: Athletics d6, Common Knowledge d8, Fighting d8, Focus d10*, Intimidation d8*, Notice d8+2, Persuasion d4, Research d8, Shooting d8, Stealth d8


'''Skills''': Athletics d6, Common Knowledge d6, Fighting d8*, Focus d10*, Intimidation d8, Notice d8+2, Persuasion d4, Research d8, Shooting d8*, Stealth d8*


Skill levels marked with a * are improved by Super Skill.
Skill levels marked with a * are improved by Super Skill.




'''Languages:''' English (fluent), Russian (native).
Languages: English (fluent), Russian (native).
 
 
'''Powers:'''
 
Awareness II


Fearless


Heightened Senses II: Low Light Vision, Smell
Powers:


Illusion* + After Effects
Awareness I: 1 points
Fearless: 2 points
Heightened Senses II: Low Light Vision, Smell: 2 points


Mind Shield*  
Illusion* + After effects
 
Mind Reading* + Memory Mastery (3 points) + Strong
Mind Reading* + Memory Mastery + Strong
Mind Shield*: 1 point


Object Reading* + Requires Touch
Object Reading* + Requires Touch
Pace: 2 points
Super Edge (Investigator)


Pace
Super Skill VI (Focus +3, Intimidation +3)
 
Super Skill V (Fighting +1, Focus +2, Shooting +1, Stealth +1)





Revision as of 19:51, 11 May 2024


Vera Biryukova

"The end is more important than the means."


Attributes: Agility d8, Smarts d8, Spirit d8(d10), Strength d6, Vigor d8

Pace: 8 (d8 running die); Parry: 6; Toughness: 5.

Hindrances: Death Wish (Minor), Heroic (Major), Loyal (Minor) [Species], Ruthless (Minor), Secret: "Мы пытаем только тех, кто нам не нравится." (Minor) [Species], Suspicious (Minor).

Edges: Alertness, Investigator, Martial Artist, Super Powers (Free).

Skills: Athletics d6, Common Knowledge d8, Fighting d8, Focus d10*, Intimidation d8*, Notice d8+2, Persuasion d4, Research d8, Shooting d8, Stealth d8


Skill levels marked with a * are improved by Super Skill.


Languages: English (fluent), Russian (native).


Powers:

Awareness I: 1 points Fearless: 2 points Heightened Senses II: Low Light Vision, Smell: 2 points

Illusion* + After effects Mind Reading* + Memory Mastery (3 points) + Strong Mind Shield*: 1 point

Object Reading* + Requires Touch Pace: 2 points Super Edge (Investigator)

Super Skill VI (Focus +3, Intimidation +3)


Powers marked with * are psionic when it matters.


Mutant Type: Smart Dog (Borzoi)

Bad Stuff: Outsider (Major), Awkward Shape (shaped differently from a human, so clothing/worn gear costs double), Loyal, Secret: "Мы пытаем только тех, кто нам не нравится." (Minor)

Good Stuff: Smarts starts at d6 and caps out at d12+1, Environmental Resistance (Cold), start with Focus d4 and Notice d6, start with Alertness edge


Noncombat Gear

Button Camera: $50

Camera (regular): $75

Flask: $5

Flashlight: $20

Handcuffs: $15

Lighter: $2


Combat Gear

Brass Knuckles: $20

Colt 1911 (.45): $200

.45 caliber bullets (40 bullets): $40

Switchblade: $10


Total weight of gear: ~17 pounds.

$63 left.


Character Profile

Name: Vera Aleksandrovna Biryukova.

Species: Canis lupus familaris.

Age: Appears to be in her late twenties or early thirties.

Country of origin: Russia.

Height: 6' 3.2" (191 cm)

Weight: 152 lbs. (68.94 kg)

Eye Color: Dark brown.

Hair Color: As fur color.

Fur Color: White.



Questions


How did you become a superhero/mutant?

"Not all government experiments stopped with end of Cold War. Some experiments used dogs."

As for heroics, Vera wants to see a world where children grow up safe and happy, very much because that's not the world she was born in and grew up in. But good luck getting her to admit to that.

Who knows your secret?

This space has been left blank by Vera.

Name an enemy or rival.

"Police Sergeant Frank Battle. I would call it professional rivalry, if there was anything professional about Mr. Battle. Perhaps 'mutual contempt' is better description."

Name a contact.

"Executive Assistant District Attorney Dorothy Keane."



Link back to MMoMC main page.