Hunters: C3: Difference between revisions

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==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==
:'''Master:''' [[file:d6a.png|24px|d6]]
:'''Master:''' Moss Green, Master of Divination [[file:d6a.png|24px|d6]]


:'''Journeyman:''' [[file:d8a.png|24px|d8]]
:'''Journeyman:''' [[file:d8a.png|24px|d8]]

Revision as of 03:37, 22 January 2024

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Dair Mac Gealach

Character Quote

Attributes d4

COMPOSURE d6
GUILE d6
PRESENCE d8
RAPPORT d4
WILL d10

d4 d6 d8 d10 d12


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Maneuvers d6

INITIATE d6
MAINTAIN d8
REACT d6
UNMAKE d10

d4 d6 d8 d10 d12


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Distinctions d8

Fae Warden of Oak - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Lineage: Half-fae
Affinity: Earth

Moody Man of Mystery - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Custom SFX:

Blood of the Pooka - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Custom SFX:

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Forms d6

ABJURATION d8
CONJURATION d6
DIVINATION d6
EVOCATION d6
ILLUSION d4
TRANSMUTATION d10

d4 d6 d8 d10 d12


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Talisman

Acorn of Grandfather Oak d6 d6 d6

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Relationships d4

Master: Moss Green, Master of Divination d6
Journeyman: d8
Apprentice: d10
Coterie: d8

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Strange Magics

| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |


Step up 1 stress track to activate a strange magic for the scene.


Backstory/Bio

Describe your character here

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