Thief Skills by Level: Difference between revisions

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===<big>Third Level</big>===
===<big>Third Level</big>===
*Alcohol Duplicate - Chemist
*Alcohol Duplicate - Bartender
*Bow Accuracy 15%
*Bow Accuracy “5%
*Brawling +3
*Brawling +1
*Acrobatics & Parkour-Advanced
*Buckler Defense-+1
*Bypass Traps 50%
*Camouflage Device-x
*Cheat at Games of Skill-x
*Climbing. 40%
*Code & Cipher Making -x 
*Con Game-x
*Counterfeit Coins
*Counterfeit Magic Items
*Dagger Attack
*Dagger Defense
*Detect Illusion
*Dagger Sure Strike
*Dagger Throwing Accuracy
*Dagger Range Extension
*Detect Clerical Item
*Detect Evil or Good
*Dagger Defense
*Dagger Throwing Accuracy
*Dagger Range Extension
*Detect Clerical Item
*Detect Evil or Good
*Detect Illusion
*Detect Magic Item
*Detect Noise
*Detect Shifting Walls
*Detect Sloping Floors
*Dice Manipulation
*Direction Finding & Accuracy
*Disguise Basic
*Dodge Missiles
*Double Dagger Attack
*Double Dagger Draw
*Double Dagger Throw
*Double Short Sword Attack
*Echo Walk
*Entertaining
*Escape From Restraints
*Estimate Range
*Estimate Volume
*Evaluate Treasure
*Extra Arrow
*Extra Blow Dagger
*Fast Talking
*Fist Attack
*Defense
*Forgery
*Game of Skill
*Grappling Hook
*Heist From Packs & Bundles
*Horsemanship
*Identify Clerical Item
*Identify Magical Item*
*Identify Metals
*Increased Memorization
*Jam Portals
*Jewelry Smithing
*Jimmy Portals
*Juggle Basic
*Jumping & Leaping
*Lie Convincingly
*Lip Reading
*Locksmithing
*Lore Mastery
*Manipulate Objects with Feet
*Map Making & Reading
*Mimic Animal Sounds
*Mimic Movement
*Mimic voices
*Misdirection
*Move Silently
*Note Poisoned Mechanisms
*Outdoor Knowledge (per terrain)
*Parry Bonus & Extension Bonus Dagger Ex .
*Pick Locks
*Pick Pockets
*Play Dead
*Poison use & Manufacture Safe use
*Quarterstaff Attack
*Quarterstaff Defense
*Quarterstaff Gripping *
*Read Extra Language *
*Sap
*Short Sword Draw
*Skulking
*Sleep Drugs
*Sap Sure Strike *
*Secret Panel Building
*See In Dark
*Set False Trails
*Set Traps
*Short Sword Attack
*Short Sword Defense
*Sleight of Hand
*Sling Accuracy
*Spot Hidden Items & Beings
*Spot Hidden Portals & Mech.
*Spot Thievish Activity
*Spot Traps in Mechanisms
*Spot Traps in Terrain
*Start Fires
*Tightrope Walk
*Tracking
*Streetwise +20% +40% +60% +75%
*Surprise Bonus + 15% +30%
*Tangle Net Throwing +5% + 10% +15% +20%
*Taste Analysis
*Tell Truth Convincingly
*Tie up With Ropes
*Tracking 25% 50% 70% 80% 90% 95%
*Streetwise
*Treasure Finding 50% 75% 90%
*Treasure Hiding +40% +60% +85%
*Ventriloquism 60% 80% 90% 95% 99%
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
*Weapon Draw Basic Quickdraw
*Weapon Throw (if applicable)


===<big>Fourth Level</big>===
===<big>Fourth Level</big>===

Revision as of 21:31, 5 February 2024

First Level Skills

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Second Level

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Third Level

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Fourth Level

  • Alcohol Duplicate- Alchemy Minor
  • Bow Accuracy 20%
  • Brawling Tricks
  • Acrobatics & Parkour-Beginning Parkour

Fifth Level

  • Alcohol Duplicate – Duplicate Common
  • Bow Accuracy Critical
  • Acrobatics & Parkour-Parkour

Sixth Level

  • Bow Accuracy- Critical +
  • Alcohol Duplicate -Alchemy
  • Acrobatics & Parkour- Parkour Difficult

Seventh Level

  • Alcohol Duplicate – Alchemy Common
  • Acrobatics & Parkour-Advance Parkour

Eight Level

  • Alcohol Duplicate -Alchemy Difficult


Ninth Level

  • Bow Accuracy-Critcal±
  • Alcohol Duplicate -Duplicate Poisons

Tenth Level

  • Alcohol Duplicate -Create Poisons