Red Sun : Rolling the die: Difference between revisions
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'''The Table of special results''' | {|border="1" cellspacing="0" cellpadding="5" | ||
|+'''The Table of special results''' | |||
!Second<br>roll||First roll<br>= 1||First roll<br>= 12 | |||
|-align="center" | |||
|1-6||1||12 | |||
|-align="center" | |||
|7||0||13 | |||
|-align="center" | |||
|8||−1||14 | |||
|-align="center" | |||
|9||−2||15 | |||
|-align="center" | |||
|10||−3||16 | |||
|-align="center" | |||
|11||−4||17 | |||
|-align="center" | |||
|12||−5||18 | |||
|} | |||
[[Red_Sun_:_Main_page|Back to main page]] | [[Red_Sun_:_Main_page|Back to main page]] |
Revision as of 06:48, 26 July 2005
Only the d12 is used.
Two kinds of roll are used in the game: the Simple roll and the Stress roll.
The Simple roll
In a non-stressed situation, the die is rolled normally, giving a 1 to 12 result.
The Stress roll
In a stressful situation, the die is rolled like a Simple roll. But, if you roll a 1 or a 12 on the die, roll again on the Table of special results to find the final score.
Second roll |
First roll = 1 |
First roll = 12 |
---|---|---|
1-6 | 1 | 12 |
7 | 0 | 13 |
8 | −1 | 14 |
9 | −2 | 15 |
10 | −3 | 16 |
11 | −4 | 17 |
12 | −5 | 18 |