Running Sheet Kriss: Difference between revisions

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Cash Gagal. Assigned to Laravala, Daughter of Brand.  Reassigned to Chris, Son of Caine
Cash Gagal. Assigned to Laravala, Daughter of Brand.  Reassigned to Chris, Son of Caine
Carries great sword openly at all times


=='''Items {55(41)}'''==
=='''Items {55(41)}'''==

Revision as of 00:03, 21 February 2024

Chris, Son of Caine

Active since October 15, 2021

Father: Caine

Mother: Unknown

Children: None known/acknowledged

Description:

Hobbies: a reader, a gather of knowledge. A researcher.

Ranks

  • Lord of Amber
  • Chief Pattern Guard- Tazilwere

Points{222}

Total:222= 70 Stats+75(60)} Powers+18 Skills+{55(41)} Items +5/5 allies/Enemies+ 3 Shadow +1 Good Stuff +0Storage

Advancement

  • Rasak Graduate-Added
  • 10 Pips Ambercon Tazilwere. Storage
  • 2021 Anniversary Advancement.
    • 3 Pips to Endurance:added

May 2022-Tazilwere Pattern Guard Director

    • 5 Pips-Storage

Game Day Allocation

  • Raise to Advanced Pattern.
    • 15 pips allocated for Pattern Duty completion. At this point there were 30 in storage.
    • 15 Storage Spent.
    • 5 pips in Storage- recommend allocation to psyche

Escape From New York

  • 5 pips. Storage. Ran as NPC i think

2023 Pattern Guard

  • 5 pips storage

2024 Storage

  • 15 Spent on trump

Rasak Abilities gained

  • 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
  • 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
  • 2 Pip Strength-Graduates gain at least Amber Strength
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Military Horsemanship
  • 1 Pip Skill-Gymnastics
  • 1 Pip Skill-Medical Training
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Statistics {70}

  • Psyche:15
  • Strength:10
  • Endurance:23
  • Warfare:25

Powers {75(60)}

  • 25 (50) Advanced Pattern Imprint
  • (10) 15 Shapechange
  • 15 Sorcery
  • 20 Conjuration
  • 15 Limited Trump Artist

Skills {18}

  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Military Horsemanship
  • 1 Pip Skill-Gymnastics
  • 2 Pip Skill-Medical Training. Rasak and Further surgical training.
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
  • 2 Spy-craft
  • 2 Research
    • 1 Languages
  • 1
  • 2 Heraldry
    • 1 Art- Illumination
  • 1 Flute- Wind Instruments
  • 1
  • 1
  • 1

Allies & Enemies {5/5 = 0}

Allies

  • 2 Caine
  • 1 Arloxedra
  • 1 Antheris Network Contact
  • 1 City of Amber contact

Enemies

  • 5 enemies

Companions

Cash Gagal-Active

Cash Gagal. Assigned to Laravala, Daughter of Brand. Reassigned to Chris, Son of Caine

Carries great sword openly at all times

Items {55(41)}

Signet ring 38

  • 2 Double Speed (Rolls as coin)
  • 4 Invulnerable
  • 4 Deadly Damage
  • 2 Danger Sense
  • 2 Shadow Path
  • 2 Rapid Heal- 10 Transfer
  • 2 N/N Forms Signet Ring-prime, Coin, Small 3” bladed knife, Lock Pick, Grappling Hook, pulley, 1' Garrote with rings on either end, Magnifying ring,, 4 ring shapes
  • 1 Ability- Unnoticeable on desire- 5 Transfer
  • 1 Call to Hand
  • 4 Rack and Use Spell
  • 2 High order Focus

Admiral's Navy Blade (21)

Mithril Blade (The Navy Blade) Used by admirals on duty.

  • 7} Double Speed 2 -Transfer 5
  • 7} Combat Reflexes 2-Transfer 5
  • 4} Deadly Damage
  • 1} Mold Stuff-Find in Shadow if lost.
  • 1} Alt Form-short knife with serrated back for fish cleaning.
  • 1} ability-Return to hand

Nasty Place Graduate Blade (20)

(20 pips-Benedict)

Those who completed the training were given a blade made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.

  • Deadly Damage 4
  • Rack Spell-1 Return to Hand/Return to Forge on death
  • Shadow Wide *4

War Bracer 6

  • 2 VS Guns- Transfer 5
  • 1 Self Heal
  • 2 N/N: Bracer, Stylish Bracer, Steel Vambrace Clamshell Greaves
  • 1 Ability-Call to don/Return


Van Real Glasses 7

Much of this product is technological. The frames and glass are made of nearly indestructible materials as suitable for your campaign. The magical improvements make these incredibly expensive.

Non Magical-2 pips

  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light,

etc

Magical-6 pips

  • 2 Vs Firearms-Protection from general road damage and effects against the eyes.
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision

Flute-4 pips

A small bamboo flute

  • 2 Vs Guns
  • 1 Able to Speak -Remembers songs played and can repeat them.
  • 1 Rack a spell-Variable amplification
    • 4 pips

.

Shadows{3}

  • 3 Reading Shadow. 15 to 1 Amber

Stuff{1}

  • 2 Good Stuff
  • 1 Permanent Bad Stuff-Laravala. Doesn't count on pip total.

Miscellany