Zainab Zed Siddiqui: Difference between revisions
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| Alertness | | Alertness | ||
| 20 | | 20 | ||
| | | 50 | ||
| | | | ||
|- | |- | ||
| Anthropology | | Anthropology | ||
| 0 | | 0 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| Appraise | | Appraise | ||
| 10 | | 10 | ||
| | | 10 | ||
| | | | ||
|- | |- | ||
| Archaeology | | Archaeology | ||
| 0 | | 0 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| Art (Type) | | Art (Type) | ||
| 0 | | 0 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| Athletics | | Athletics | ||
| 30 | | 30 | ||
| | | 30 | ||
| | | | ||
|- | |- | ||
| Craft (Type) | | Craft (Type) | ||
| 10 | |||
| 10 | | 10 | ||
| | | | ||
| Bureaucracy | |||
| 10 | |||
| 40 | |||
| | | | ||
|- | |- | ||
| Demolitions | | Demolitions | ||
| 0 | | 0 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| Disguise | | Disguise | ||
| 10 | | 10 | ||
| | | 70 | ||
| | | | ||
|- | |- | ||
| Dodge | | Dodge | ||
| 30 | | 30 | ||
| | | 30 | ||
| | | | ||
|- | |- | ||
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| Espionage Training (Type) | | Espionage Training (Type) | ||
| 0 | | 0 | ||
| | | 20 | ||
| | | | ||
|- | |- | ||
| Firearms | | Firearms | ||
| 25 | | 25 | ||
| | | 50 | ||
| | | | ||
|- | |- | ||
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| 10 | | 10 | ||
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| | |||
|- | |||
| HUMINT | |||
| ? | |||
| 80 | |||
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|- | |- | ||
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| Law | | Law | ||
| 0 | | 0 | ||
| | | 30 | ||
| | | | ||
|- | |- | ||
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| Persuade | | Persuade | ||
| 20 | | 20 | ||
| | | 70 | ||
| | | | ||
|- | |- | ||
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|- | |- | ||
| Science ( | | Science (Criminology) | ||
| 0 | | 0 | ||
| 50 | |||
| | | | ||
|- | |||
| Science (Forensics) | |||
| 0 | |||
| 30 | |||
| | |||
|- | |||
| Science (Pharmacy) | |||
| 0 | |||
| 70 | |||
| | | | ||
|- | |- | ||
| Search | | Search | ||
| 20 | | 20 | ||
| | | 50 | ||
| | | | ||
|- | |- | ||
| Stealth | | Stealth | ||
| 10 | | 10 | ||
| | | 50 | ||
| | | | ||
|- | |- | ||
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| Unarmed Combat | | Unarmed Combat | ||
| 40 | | 40 | ||
| | | 60 | ||
| | | | ||
|- | |- |
Revision as of 21:30, 17 March 2024
Character Name: Zainab "Zed" Siddiqui | |||
Player Name: Sam I Am | |||
Profession: MI6 Staff (on maternity/sick leave) | |||
Nationality: UK - North West London (Pakistani parents) | |||
Sex (Age): Female, 32 | |||
Education: Comprehensive, Pharmacy at Leicester uni then back to London |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | |
Constitution | 10 | 50 | |
Dexterity | 11 | 55 | |
Intelligence | 14 | 70 | Clear-minded and objective |
Power | 12 | 60 | |
Charisma | 15 | 75 | Self-assured and professional |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 10 | 10 |
Willpower (WP) | 12 | 12 |
Sanity (SAN) | 60 | 60 |
Breaking Point (BP) | 48 |
Damage Bonus:
Resources
Permanent | At Hand/Stowed/In Storage | // | Resources | (12) | 6/6/0 |
---|
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Personal | |
Family (parents and married brother) | 15 |
Communal | |
Friends in Pharma | 15 |
MI6 drinking buddies | 15 |
Motivations and Mental Disorders
Skills
Skill | Base rating | Rating | Failed | ||||
---|---|---|---|---|---|---|---|
Alertness | 20 | 50 | |||||
Anthropology | 0 | 0 | |||||
Appraise | 10 | 10 | |||||
Archaeology | 0 | 0 | |||||
Art (Type) | 0 | 0 | |||||
Athletics | 30 | 30 | |||||
Craft (Type) | 10 | 10 | Bureaucracy | 10 | 40 | ||
Demolitions | 0 | 0 | |||||
Disguise | 10 | 70 | |||||
Dodge | 30 | 30 | |||||
Drive | 20 | ||||||
Espionage Training (Type) | 0 | 20 | |||||
Firearms | 25 | 50 | |||||
First Aid | 10 | ||||||
Foreign Language (Type) | 0 | ||||||
Harangue | 10 | ||||||
Heavy Machinery | 10 | ||||||
Heavy Weapons | 0 | ||||||
History | 10 | ||||||
HUMINT | ? | 80 | |||||
Insight | 10 | ||||||
Law | 0 | 30 | |||||
Medicine | 0 | ||||||
Melee Weapons | 30 | ||||||
Military Science | 0 | ||||||
Natural World | 10 | ||||||
Navigate | 10 | ||||||
Occult (Type) | 10 | ||||||
Organizational Lore (Type) | 10 | ||||||
Persuade | 20 | 70 | |||||
Pilot (Type) | 0 | ||||||
Psychoanalyze | 10 | ||||||
Regional Lore (Type) | 0 | ||||||
Research | 10 | ||||||
Ride | 10 | ||||||
Scavenge | 10 | ||||||
Science (Criminology) | 0 | 50 | |||||
Science (Forensics) | 0 | 30 | |||||
Science (Pharmacy) | 0 | 70 | |||||
Search | 20 | 50 | |||||
Stealth | 10 | 50 | |||||
Surgery | 0 | ||||||
Survival (Type) | 10 | ||||||
Swim | 20 | ||||||
Unarmed Combat | 40 | 60 | |||||
Use Gadgets | 10 |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
* | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes