McKinney Spells: Difference between revisions
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Line 4: | Line 4: | ||
===Thievish=== | ===Thievish=== | ||
====First==== | ====First==== | ||
* | *bartender | ||
*2 | *Brawling+2 | ||
* | *Buckler Defence +1 | ||
*4 | *4 | ||
*5 | *5 | ||
Line 20: | Line 20: | ||
*15 | *15 | ||
====Second==== | ====Second==== | ||
* | *mixologist | ||
*2 | *Brawling+2 | ||
* | *Buckler Defense +2 | ||
*4 | *4 | ||
*5 | *5 |
Revision as of 03:21, 26 April 2024
Powers {12}
Power Words
Thievish
First
- bartender
- Brawling+2
- Buckler Defence +1
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
Second
- mixologist
- Brawling+2
- Buckler Defense +2
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
First
Cantrips
- Amber level allows one to memorize 20 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |