McKinney Spells: Difference between revisions

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====tops====
====tops====
*mixologist
*Brawling+2
*Buckler Defense +2
*Bypass 75%
*climbing 60%
*juggle 30%
*Jump & Leap 2Apr%
*Lip Reading 50%
*Mimic Animal Sounds 60%
*pick locks 60%
*pick pockets 60
*sap 50%
*Slight of Hand 80%
*Streetwise 20%
*Ventriloquism 80%
*move silently +20%


===Cantrips ===
===Cantrips ===

Revision as of 04:23, 26 April 2024

Powers {12}

Power Words

Thievish

First

  • bartender
  • Brawling+2
  • Buckler Defence +1
  • bypass traps 50&
  • 5move silently +20%
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15

Second

  • mixologist
  • Brawling+2
  • Buckler Defense +2
  • Bypass 75%
  • climbing 60%
  • juggle 30%
  • Jump & Leap 2Apr%
  • Lip Reading 50%
  • Mimic Animal Sounds 60%
  • pick locks 60%
  • pick pockets 60
  • sap 50%
  • Slight of Hand 80%
  • Streetwise 20%
  • Ventriloquism 80%

tops

  • mixologist
  • Brawling+2
  • Buckler Defense +2
  • Bypass 75%
  • climbing 60%
  • juggle 30%
  • Jump & Leap 2Apr%
  • Lip Reading 50%
  • Mimic Animal Sounds 60%
  • pick locks 60%
  • pick pockets 60
  • sap 50%
  • Slight of Hand 80%
  • Streetwise 20%
  • Ventriloquism 80%
  • move silently +20%


Cantrips

  • Amber level allows one to memorize 20 cantrips.
Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)