Difference between revisions of "Strange behaviour placeholder"

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(Ability Scores)
Line 20: Line 20:
 
==Ability Scores==
 
==Ability Scores==
 
'''Strength:''' 16 (+3) (moved +2 dex bonus from Elf)<br>
 
'''Strength:''' 16 (+3) (moved +2 dex bonus from Elf)<br>
'''Dexterity:''' 10 (+0)<br>
+
'''Dexterity:''' 12 (+1)<br>
 
'''Constitution:''' 13 (+3) (+1 from game setting rules)<br>
 
'''Constitution:''' 13 (+3) (+1 from game setting rules)<br>
'''Intelligence:''' 12 (1)<br>
+
'''Intelligence:''' 10 (+0)<br>
 
'''Wisdom:''' 14 (+2) (+1 from Wood Elf)<br>
 
'''Wisdom:''' 14 (+2) (+1 from Wood Elf)<br>
 
'''Charisma:''' 8 (-1)<br>
 
'''Charisma:''' 8 (-1)<br>

Revision as of 13:33, 7 June 2024


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NAME

Name:
Alignment:
Gender:
Race: Sinandre
Class: Fighter (Battle Master)
Level: 1 (level ups to follow)
Age:

Description:

Ability Scores

Strength: 16 (+3) (moved +2 dex bonus from Elf)
Dexterity: 12 (+1)
Constitution: 13 (+3) (+1 from game setting rules)
Intelligence: 10 (+0)
Wisdom: 14 (+2) (+1 from Wood Elf)
Charisma: 8 (-1)

AC:
HP:
Hit Dice: d10
Speed: 35'br> Proficiency:

Melee Attack: +3 (Str) / +0 (Dex) if the weapon has Finesse
Ranged Attack: +0
Spell Attack:n/a
Spell Save DC: n/a

Initiative Bonus
Passive Perception
Passive Insight

Spells

None

Saving Throws

Strength: +3 (+PR)
Dexterity: +0
Constitution: +2 (+PR)
Intelligence: +1
Wisdom: +2
Charisma: -1

Languages Known

Proficiencies

Skills

Feats

Traits

Features

Saving Throws -


Background

Gear

Character Backstory

Table format

Injury First Second
Minor
Major
Severe
Critical
Fatal