Strange behaviour placeholder: Difference between revisions
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==Ability Scores== | ==Ability Scores== | ||
'''Strength:''' 16 (+3) (moved +2 dex bonus from Elf)<br> | '''Strength:''' 16 (+3) (moved +2 dex bonus from Elf)<br> | ||
'''Dexterity:''' | '''Dexterity:''' 12 (+1)<br> | ||
'''Constitution:''' 13 (+3) (+1 from game setting rules)<br> | '''Constitution:''' 13 (+3) (+1 from game setting rules)<br> | ||
'''Intelligence:''' | '''Intelligence:''' 10 (+0)<br> | ||
'''Wisdom:''' 14 (+2) (+1 from Wood Elf)<br> | '''Wisdom:''' 14 (+2) (+1 from Wood Elf)<br> | ||
'''Charisma:''' 8 (-1)<br> | '''Charisma:''' 8 (-1)<br> |
Revision as of 20:33, 7 June 2024
NAME
Name:
Alignment:
Gender:
Race: Sinandre
Class: Fighter (Battle Master)
Level: 1 (level ups to follow)
Age:
Description:
Ability Scores
Strength: 16 (+3) (moved +2 dex bonus from Elf)
Dexterity: 12 (+1)
Constitution: 13 (+3) (+1 from game setting rules)
Intelligence: 10 (+0)
Wisdom: 14 (+2) (+1 from Wood Elf)
Charisma: 8 (-1)
AC:
HP:
Hit Dice: d10
Speed: 35'br>
Proficiency:
Melee Attack: +3 (Str) / +0 (Dex) if the weapon has Finesse
Ranged Attack: +0
Spell Attack:n/a
Spell Save DC: n/a
Initiative Bonus
Passive Perception
Passive Insight
Spells
None
Saving Throws
Strength: +3 (+PR)
Dexterity: +0
Constitution: +2 (+PR)
Intelligence: +1
Wisdom: +2
Charisma: -1
Languages Known
Proficiencies
Skills
Feats
Traits
Features
Saving Throws -
Background
Gear
Character Backstory
Table format
Injury | First | Second |
---|---|---|
Minor | ||
Major | ||
Severe | ||
Critical | ||
Fatal |