Difference between revisions of "SHoD PC06"
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==Edges== | ==Edges== | ||
− | '''Arcane Background''' [ | + | '''Arcane Background''' [Artificer] (10 pp) |
− | ''' | + | '''Homunculus''' |
− | ''' | + | '''Craft Magic Items''' |
− | ''' | + | '''Born in the Saddle''' |
− | |||
− | |||
==Powers== | ==Powers== |
Revision as of 17:21, 23 June 2024
Brook Moonglitter
Ancestry | Mundane Pixie | Seasoned/4 Adv
Pos Traits: Diminutive; Low Light Vision;
Neg Traits: Common Knowledge Untrained; Vulnerable to Cold Iron; -1 Pace
Attributes
Agility || Smarts
|| Spirit
|| Strength
|| Vigor
Derived Stats
Pace / Running
|| Parry
|| Size -
|| Toughness
(4)
Core Skills
Athletics || Notice
|| Persuasion
|| Stealth
Other Skills
Infusion || Occult
|| Thievery
|| Riding
Repair
Languages
Neogi (Native) | Common | Elf
| Dwarf
Hindrances
Heroic (Major) | Elderly (Major) | Driven (Minor)
Edges
Arcane Background [Artificer] (10 pp)
Homunculus
Craft Magic Items
Born in the Saddle
Powers
Trappings: All powers cause the leathery knobs along either side of the throat and abdomen to glow blue.
- Power [Entangle] Novice | PP (2) | Range (Smarts) | Duration (Instant)
- Additional Trappings: The near-invisible webbing produced by this power glows faintly in dim light or darker.
- Power [Mind Link] Novice | PP (1) | Range (10 to initiate, then 1 mile) | Duration (30 minutes)
- Additional Trappings: None
- Power [Object Reading] Seasoned | PP (2) | Range (Touch) | Duration (Special)
- Additional Trappings: Object touched glows softly in dim light or darker.
- Power [Sound/Silence] Novice | PP (1) | Range (Smarts x5 sound / Smarts silence) | Duration (Instant sound / 5 silence)
- Additional Trappings: None
- Power [Telekinesis] Seasoned | PP (5) | Range (Smatrs x2) | Duration (5)
- Additional Trappings: None
- Power [Teleport] Seasoned | PP (1) | Range (Self) | Duration (Instant)
- Additional Trappings: Smokey bursts of sudden darkness appear where the character disappears and reappears.
Equipment/Gear
Armor
- Light (+2)
Weapons
- Star knives (4) | STR + 1d4
Gear
- Saddlebags
- Wineskin (2)
- Trail Rations (6/d)
- Thief Tools
- Inquisitive's Kit
- Healing Potion (1)
Magic Items
- Amulet of the Riverlands: Enables the wearer to walk across liquid surfaces as though over solid ground.
Backstory
Nguyen had no real notion how far the colony had fled, refugees in a land that tolerated them but didn't necessarily accept them. It had been far. Their native appearance seemed to inspire a gut reaction of primal fear, but once folk got to know them better, and their reputation caught them up, mistrust typically became the prejudice of choice.
Local thieves proved the most eager to form relationships with his folk.
Which made sense. Most of them were well suited to the work.
Nguyen himself was adept enough at certain aspects common to these jobs, but his heart wasn't in it. He wanted to discover things, to pry secrets from the earth, and to understand the beings that shared his time and place.
He wanted to be around folk who, upon seeing him, defaulted to kindness and acceptance - no matter how weird they were themselves.