Yuan-Ti Fighter (Champion): Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 60: Line 60:
Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith Tools/Leatherworker Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) '''|| 50 sp''' (pouch)
Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith Tools/Leatherworker Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) '''|| 50 sp''' (pouch)


==Magic Item==
==Magic Items==


==Background==
==Background==

Revision as of 21:06, 7 September 2024

Kali

"The words of the gods became people. What then shall our words become?"

Base Matrix

Fighter (Champion) L20 | Alignment LN

AC 19 | HP 234 | Initiative +8 | Proficiency +6 | Size M | Speed 30 | Darkvision 60'

Survivor: +8 HP any turn that starts with half full HP or fewer.

Abilities/Saves

STR 20 / +5 / Save (11) || DEX 17 / +3 / Save (+3) || CON 20 / +5 / Save (+11) || INT 10 / +0 / Save (+0) || WIS 12 / +1 / Save (+1) || CHA 8 / -1 / Save (-1)

Indomitable: Re-Reoll Save (3/long rest)

Yuan-Ti Features

Poison Immunity | Magic Resistance

Combat

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shield

Scale Armor and Round Shield [AC 19]

Weapon Proficiencies: All Martial, All Simple

Weapons Carried:

Khopesh: +11 [to hit] | 1d8+7 [damage]
Dagger: +11 [to hit] | 1d4+7 [damage] | Finesse/Light/Thrown [20/60]

Fighting Styles: Dueling | Blind Fighting

Second Wind (1d10+1/rest) | Action Surge (2/rest) | Extra Attack (4) | Crit (18-20)

Magic

Sp Att: +5 | Sp DC: 13

Cantrips: Poison Spray (4d12) || L1: Animal Friendship (Snakes Only) [At Will] || L2: Suggestion 1/LR

Feats

Alert

Skills/Tools/Tongues

Str >> Athletics [+11]

Dex >> Acrobatics [+3] | Sleight of Hand [+9] | Stealth [+9]

Int >> Arcana [+0] | History [+0] | Investigation [+0] | Nature [+0] | Religion [+0]

Wis >> Animal Handling [+1] | Insight [+1] | Medicine [+1] | Perception [+7] | Survival [+1]

Cha >> Deception [-1] | Intimidation [-1] | Performance [-1] | Persuasion [-1]


Tools: Disguise kit; Thieve's Tools


Spoken/Written Languages: Common | Abyssal | Draconic


Wealth/Equipment

Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith Tools/Leatherworker Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) || 50 sp (pouch)

Magic Items

Background

Urchin

Feature: City Secrets


Trait: I see things as they are rather than as they pretend to be.

Ideal: It doesn't matter what you do, so long as you do it well.

Bond: Fight for what's important. The rest can take care of itself.

Flaw: I hold a strong belief that some folk would be better folk if they were statues.


Backstory

Skaati was a metalsmith of some skill assigned to the Fifth Tarat Regiment, and he never intended to be anything more, until the day the tall, armorless stranger entered his forge with a broken steel longsword and a sack of coin worth twice its weight if Skaati could make it whole again.

Skaati took the job and set to work by the dark of night, such was the stranger's urgency, and that was the night he was first approached by the All Seeing Dark.

It's voice whispered through the flame with every push of the bellows, rang in his skull every time the hammer fell, hissed dark secrets as heat and steel found voice in the tempering oil.

The stranger never returned for the blade, and Skaati bears it to this day, his skin stained blue and marked with the iron whorls and sigils of the All Seeing Dark, his eyes glowing white with a magic that let him see in the depths far beyond the natural range of his people.

His enlistment ended, he still smiths, but he has also developed a taste for the fight. Wielding the great blade that sometimes lashed out with green fire, wearing no armor after the fighting style of a Tarat berserker, Skaati wanders the lands in service to the Guild of Carran searching for . . . something.

Something the All Seeing Dark whispered of without words. Something the gods themselves feared.

Something with the potential to break the Creed itself.

< < < Back to the Wiki