John Cena: Difference between revisions
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'''Savvy | '''Savvy 4/Rough 2/Power 4''' | ||
Alignment: Face | |||
Height & Weight: 6’1”, 250 | |||
Lift DC: 12 | |||
Reputation: +5 | |||
Abilities: Str 14 (+2), Dex 14 (+2), Con 15 (+2), Int 13 (+1), Wis 14 (+2), Cha 16 (+3) | |||
Endurance: 150 | |||
Trauma: 15 | |||
Base Attack Bonus: +8 | |||
Save: Fort +8, Ref +5, Will +5 | |||
Training Background: Mat Wrestling | |||
'''Skills:''' | '''Skills:''' Bluff +10, Climb +5, Escape Artist +8, Hide +6, Intimidate +10, Knowledge Knowledge (roster) +8, Perform (promo) +10, Perform (vignette) +10, Profession (Hip-Hop Artist) +5, Sense Motive +5, Sleight of Hand +6, Spot +5. | ||
Bluff + | |||
Intimidate + | |||
Perform | |||
Perform | |||
Sense Motive + | |||
Sleight of Hand + | |||
'''Feats:''' Chain Wrestling (power maneuvers), Entertaining, Fearless, Gut Check, You’re your Enemy, Maneuver Focus (power maneuvers), Popular Appeal, Power Maneuvers Proficiency, Rough Maneuvers Proficiency, Savvy Maneuvers Proficiency, Signature Move: Five-Knuckle Shuffle, Simple Maneuvers Proficiency, Spectacular Entrance, Technical Maneuvers Proficiency. | |||
''' | '''Talents:''' Badass, Brute Force, Ring Smart, Stomping a Mudhole, You Can’t See Me. | ||
''' | '''Signature Move:''' Five-Knuckle Shuffle (savvy maneuver, 2d6 damage, prone target, stun self if missed, Signature Move bonus, 2/show) | ||
''' | '''Finishing Maneuver:''' FU (power maneuver, 2d6 damage, requires lift check, -1 to maneuver check) | ||
== Biographical Links == | == Biographical Links == |
Revision as of 20:21, 26 March 2007
http://www.obsessedwithwrestling.com/pictures/j/johncena/29.jpg
Savvy 4/Rough 2/Power 4
Alignment: Face Height & Weight: 6’1”, 250 Lift DC: 12 Reputation: +5 Abilities: Str 14 (+2), Dex 14 (+2), Con 15 (+2), Int 13 (+1), Wis 14 (+2), Cha 16 (+3) Endurance: 150 Trauma: 15 Base Attack Bonus: +8 Save: Fort +8, Ref +5, Will +5 Training Background: Mat Wrestling
Skills: Bluff +10, Climb +5, Escape Artist +8, Hide +6, Intimidate +10, Knowledge Knowledge (roster) +8, Perform (promo) +10, Perform (vignette) +10, Profession (Hip-Hop Artist) +5, Sense Motive +5, Sleight of Hand +6, Spot +5.
Feats: Chain Wrestling (power maneuvers), Entertaining, Fearless, Gut Check, You’re your Enemy, Maneuver Focus (power maneuvers), Popular Appeal, Power Maneuvers Proficiency, Rough Maneuvers Proficiency, Savvy Maneuvers Proficiency, Signature Move: Five-Knuckle Shuffle, Simple Maneuvers Proficiency, Spectacular Entrance, Technical Maneuvers Proficiency.
Talents: Badass, Brute Force, Ring Smart, Stomping a Mudhole, You Can’t See Me.
Signature Move: Five-Knuckle Shuffle (savvy maneuver, 2d6 damage, prone target, stun self if missed, Signature Move bonus, 2/show)
Finishing Maneuver: FU (power maneuver, 2d6 damage, requires lift check, -1 to maneuver check)