Walter Straub: Difference between revisions
Line 164: | Line 164: | ||
Alertness ( | Alertness (70) | ||
Anthropology (0) | Anthropology (0) | ||
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Artillery (0) | Artillery (0) | ||
Athletics ( | Athletics (70) | ||
Craft ( | Craft (Electrical Engineering) (10) | ||
Demolitions (0) | Demolitions (0) | ||
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Dodge (50) | Dodge (50) | ||
Drive ( | Drive (Car/Jeep) (60) | ||
Espionage Training ( | Espionage Training (Type) (0) | ||
Firearms ( | Firearms (70) | ||
First Aid ( | First Aid (50) | ||
Foreign Language (Type) (0) | Foreign Language (Type) (0) | ||
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Medicine (0) | Medicine (0) | ||
Melee Weapons ( | Melee Weapons (70) | ||
Military Science ( | Military Science (Paratroop Officer) (40) | ||
Natural World (10) | Natural World (10) | ||
Navigate ( | Navigate (50) | ||
Occult (10) | Occult (10) | ||
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Search (50) | Search (50) | ||
Stealth ( | Stealth (70) | ||
Surgery (0) | Surgery (0) | ||
Survival ( | Survival (Self-reliance) (50) | ||
Swim ( | Swim (60) | ||
Unarmed Combat ( | Unarmed Combat (70) | ||
Unnatural (0) | Unnatural (0) |
Revision as of 15:46, 12 September 2024
Character Name: | Walter Straub | ||
Player Name: | pstjmack | ||
Profession: | Paratrooper (Lieutenant) | ||
Nationality: | American | ||
Sex (Age): | Male (22) | ||
Education: | Highschool Diploma |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 13 | 65 | |
Constitution | 10 | 50 | |
Dexterity | 10 | 50 | |
Intelligence | 16 | 80 | Razor sharp |
Power | 13 | 65 | |
Charisma | 13 | 65 |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 12 | 12 |
Willpower (WP) | 13 | 13 |
Sanity (SAN) | 65 | 65 |
Breaking Point (BP) | 52 | 52 |
Damage Bonus: +1
Resources
Permanent | At Hand/Stowed/In Storage | 6/4/0 | Resources | (10) | 6/4/0 |
---|
Resource Check Boxes
Resources | O | O |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Personal | |
Sinclair | 11 |
Henry Barlow - Fence | 11 |
Communal | |
MI6 | 6 |
HMG | 6 |
Motivations and Mental Disorders
Pay the bills
Be effective on the job
Skills
Alertness (70)
Anthropology (0)
Appraise (60)
Archeology (0)
Art (Type) (0)
Artillery (0)
Athletics (70)
Craft (Electrical Engineering) (10)
Demolitions (0)
Disguise (50)
Dodge (50)
Drive (Car/Jeep) (60)
Espionage Training (Type) (0)
Firearms (70)
First Aid (50)
Foreign Language (Type) (0)
Harangue (40)
Heavy Machinery (10)
Heavy Weapons (0)
History (10)
Insight (50)
Law (Import/Export) (30)
Medicine (0)
Melee Weapons (70)
Military Science (Paratroop Officer) (40)
Natural World (10)
Navigate (50)
Occult (10)
Organizational Lore (Type) (0)
Persuade (20)
Pilot (Type) (0)
Psychoanalyze (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Science (Type) (0)
Search (50)
Stealth (70)
Surgery (0)
Survival (Self-reliance) (50)
Swim (60)
Unarmed Combat (70)
Unnatural (0)
Use Gadgets (0)
Physical Injuries and Ailments
Undiagnosed Stage 2 Lung Cancer
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
* | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes