Walter Straub: Difference between revisions

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Alertness (60)
Alertness (70)


Anthropology (0)
Anthropology (0)
Line 176: Line 176:
Artillery (0)
Artillery (0)


Athletics (30)
Athletics (70)


Craft (Locksmith) (60)
Craft (Electrical Engineering) (10)


Demolitions (0)
Demolitions (0)
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Dodge (50)
Dodge (50)


Drive (Type) (20)
Drive (Car/Jeep) (60)


Espionage Training (Bagman) (60)
Espionage Training (Type) (0)


Firearms (60)
Firearms (70)


First Aid (30)
First Aid (50)


Foreign Language (Type) (0)
Foreign Language (Type) (0)
Line 210: Line 210:
Medicine (0)
Medicine (0)


Melee Weapons (30)
Melee Weapons (70)


Military Science (0)
Military Science (Paratroop Officer) (40)


Natural World (10)
Natural World (10)


Navigate (10)
Navigate (50)


Occult (10)
Occult (10)
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Search (50)
Search (50)


Stealth (60)
Stealth (70)


Surgery (0)
Surgery (0)


Survival (Type) (10)
Survival (Self-reliance) (50)


Swim (20)
Swim (60)


Unarmed Combat (40)
Unarmed Combat (70)


Unnatural (0)
Unnatural (0)

Revision as of 15:46, 12 September 2024

Character Name: Walter Straub
Player Name: pstjmack
Profession: Paratrooper (Lieutenant)
Nationality: American
Sex (Age): Male (22)
Education: Highschool Diploma

Statistics

Stat Rolls

Score x5 What Others Notice
Strength 13 65
Constitution 10 50
Dexterity 10 50
Intelligence 16 80 Razor sharp
Power 13 65
Charisma 13 65


Derived Attributes

Maximum Current
Hit Points (HP) 12 12
Willpower (WP) 13 13
Sanity (SAN) 65 65
Breaking Point (BP) 52 52


Damage Bonus: +1


Resources

Permanent At Hand/Stowed/In Storage 6/4/0 Resources (10) 6/4/0

Resource Check Boxes

Resources O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
Sinclair 11
Henry Barlow - Fence 11
Communal
MI6 6
HMG 6

Motivations and Mental Disorders

Pay the bills

Be effective on the job

Skills

Alertness (70)

Anthropology (0)

Appraise (60)

Archeology (0)

Art (Type) (0)

Artillery (0)

Athletics (70)

Craft (Electrical Engineering) (10)

Demolitions (0)

Disguise (50)

Dodge (50)

Drive (Car/Jeep) (60)

Espionage Training (Type) (0)

Firearms (70)

First Aid (50)

Foreign Language (Type) (0)

Harangue (40)

Heavy Machinery (10)

Heavy Weapons (0)

History (10)

Insight (50)

Law (Import/Export) (30)

Medicine (0)

Melee Weapons (70)

Military Science (Paratroop Officer) (40)

Natural World (10)

Navigate (50)

Occult (10)

Organizational Lore (Type) (0)

Persuade (20)

Pilot (Type) (0)

Psychoanalyze (10)

Regional Lore (Type) (0)

Research (10)

Ride (10)

Scavenge (10)

Science (Type) (0)

Search (50)

Stealth (70)

Surgery (0)

Survival (Self-reliance) (50)

Swim (60)

Unarmed Combat (70)

Unnatural (0)

Use Gadgets (0)

Physical Injuries and Ailments


Undiagnosed Stage 2 Lung Cancer

Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment

Weapons

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots
* * *

Personal Details, Work Performance, Special Training and Other Notes