Bureau Noir: Brad:Lifepath: Difference between revisions

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DECISION ONE: BIRTH HOST <br/>
DECISION ONE: BIRTH HOST
* 14 = Human
* 14 = Human
** Default
** Default Attributes




DECISION TWO: FACTION AND HERITAGE  
DECISION TWO: FACTION AND HERITAGE
* 1 Life Point spent to pick Minor Nation
* 1 LP for Minor Nation
** +1 Expertise: Education, Pilot
** +1 Expertise: Education, Pilot
** Signature Skill: Education [+1 Focus, Disciplined Student Talent]  
** Signature Skill: Education [+1 Focus, Disciplined Student Talent]  
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DECISION THREE: HOMEWORLD/HOMELAND
DECISION THREE: HOMEWORLD/HOMELAND
* 1 Life Point spent to pick Earth
* 1 LP for Earth
** +1 Intelligence, Awareness
** +1 Intelligence, Awareness
** +1 Expertise: Lifestyle
** +1 Expertise: Lifestyle
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DECISION FOUR: STATUS
DECISION FOUR: STATUS
* 1 Life Point spent to pick Upper and Frontier Life
* 1 LP for Upper and Frontier Life
** +1 Agility
** +1 Agility
** Earnings 4
** Earnings 4
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DECISION FIVE: YOUTH EVENT
DECISION FIVE: YOUTH EVENT
* 1 Life Point spent to pick Media Fad: Appeared on a popular Maya broadcast.
* 1 LP for "Involved in a shooting"




DECISION SIX: EDUCATION  
DECISION SIX: EDUCATION  
* 1 Life Point spent to pick
* 1 LP for Rural/Colonial Education
** +2 Awareness
** +2 Awareness
** +1 Brawn
** +1 Brawn
** -1 Personality
** -1 Personality
** Mandatory Skills: +1 Education, Pilot, Resistance, Survival, Tech  
** Mandatory Skills: +1 Education, Pilot, Resistance, Survival, Tech  
** Optional Skills: +1 Animal Handling, Athletics
** Optional Skills: +1 Athletics, Observation
** Signature Skill: Resistance [+1 Focus, Sturdy Talent]
** Signature Skill: Observation [+1 Focus, Sharp Senses Talent]
** Gear: Survival Kit, Survival Rations (x3), Nav Suite (United States), Knife
** Gear: Survival Kit, Survival Rations (x3), Nav Suite (United States), Knife




DECISION SEVEN: ADOLESCENT EVENT  
DECISION SEVEN: ADOLESCENT EVENT  
* 2, 7 = You said "yes" and someone you cared about got hurt.
* 1 LP for "After finding an injured animal, you nursed it back to health"
** +1 Expertise: Animal Handling




DECISION EIGHT: CAREERS  
DECISION EIGHT: CAREERS  
==Career 1!==
==Career 1!==
6 = ''Technician''
* +2 Agility, Awareness, Coordination, Willpower
* +1 Brawn, Personality
* Mandatory: +1 Hacking, Tech, Pilot
* Optional: +1 Observation, Resistance
* Signature Skill: Observation [+1 Focus, Sharp Senses Talent]
* Gear: Powered Multitool, Repair Kit (5 Parts), Stimms (x1)
* Earnings Roll: 4 = No change
* Career Time: 7 years
* Career Event: 2, 19 = While doing your job, you are killed. What happened?
** Died and was Resurrected
** Spent 1 Life Point to receive a Standard Lhost
==Career 2!==
Spent 1 Life Point to roll on the Faction Career Table.
Spent 1 Life Point to roll on the Faction Career Table.



Revision as of 01:41, 23 September 2024

Brad's Main Page


DECISION ONE: BIRTH HOST

  • 14 = Human
    • Default Attributes


DECISION TWO: FACTION AND HERITAGE

  • 1 LP for Minor Nation
    • +1 Expertise: Education, Pilot
    • Signature Skill: Education [+1 Focus, Disciplined Student Talent]


DECISION THREE: HOMEWORLD/HOMELAND

  • 1 LP for Earth
    • +1 Intelligence, Awareness
    • +1 Expertise: Lifestyle
    • Languages: 3 = English


DECISION FOUR: STATUS

  • 1 LP for Upper and Frontier Life
    • +1 Agility
    • Earnings 4
    • +1 Brawn
    • +1 Expertise: Resistance


DECISION FIVE: YOUTH EVENT

  • 1 LP for "Involved in a shooting"


DECISION SIX: EDUCATION

  • 1 LP for Rural/Colonial Education
    • +2 Awareness
    • +1 Brawn
    • -1 Personality
    • Mandatory Skills: +1 Education, Pilot, Resistance, Survival, Tech
    • Optional Skills: +1 Athletics, Observation
    • Signature Skill: Observation [+1 Focus, Sharp Senses Talent]
    • Gear: Survival Kit, Survival Rations (x3), Nav Suite (United States), Knife


DECISION SEVEN: ADOLESCENT EVENT

  • 1 LP for "After finding an injured animal, you nursed it back to health"
    • +1 Expertise: Animal Handling


DECISION EIGHT: CAREERS

Career 1!

Spent 1 Life Point to roll on the Faction Career Table.

1 = Special Forces

  • Mandatory: +1 Ballistics, Resistance, Survival
  • Optional: +1 Close Combat, Discipline
  • Gear: Assault Pistol (5 Standard Reloads), Climbing Plus, Garrotte, Medium Combat Armor
  • Earnings Roll: 2 = No change.
  • Career Time: 7 years
  • Career Event: 5, 1 = A family member tells you a dark family secret. What has been hidden from you for all these years?
    • Gained Trait: Manifest Destiny

Career 3!

Spent 1 Life Point to continue.

19 = Roll on the Faction Career Table.
5 = Investigative Journalist

  • Mandatory: Observation, Persuade, Stealth
  • Optional: Education, Thievery
  • Gear: Analysis Suite, AR Eye Implants, Breaking & Entering Kit
  • Earnings Roll: 5, 3 = No change
  • Career Time: 2 years
  • Career Event: 5, 15 = You thought that you’d gotten away with the crime you committed ten years ago, but new evidence has been discovered.
    • Gain Criminal Record: Social Status reduced to Middle, Earnings to 3
    • Observation TN 13 (D2) hazarding check to avoid Firing: 11, 4 = Success


DECISION NINE: FINAL CUSTOMIZATION

  • Life Points Left: 2, spent both to increase Infinity Point Refresh to 4
  • +2 to Personality
  • +1 Expertise: Analysis, Psychology
  • TBD Talent