Bureau noir: Matryoshka: Difference between revisions

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intermediate completion; saving progress
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[[Infinity:_Bureau_Noir|A character in the Bureau Noir game]]
{| class="wikitable"
|+
| [[Bureau noir: Matryoshka:Geist|Shoulder Daemon]]
| [[Bureau noir: Matryoshka:Notes|Notes]]
| [[Bureau noir: Matryoshka:Glossary|Glossary]]
| [[Bureau noir: Matryoshka:Lifepath|Lifepath]]
| [[Infinity:_Bureau_Noir|Main Page]]
|}


=Matryoshka/Dolly=
=Matryoshka/Dolly=
[[File:Matryoshka.png|thumb|600px|right]]


'''Faction:''' ALEPH <br>
'''Faction:''' ALEPH <br>
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'''Earnings:''' 7  
'''Earnings:''' 7  


'''Languages:''' English, French, German, Japanese, Korean, Malay, Russian, Thai<br>
'''Languages:''' English, French, German, Korean, Malay, Portuguese, Russian, Thai, Vietnamese<br>
'''Age:''' 14*
'''Age:''' 14 (from instantiation as an 'adult')


==Character Traits==
==Character Traits==


* '''Spook'''  
* '''Spook'''  
*Cyborg
* '''Sympathetic Ear'''
* '''Sympathetic Ear'''
* '''REDACTED'''
* '''REDACTED'''
* '''Memory Glitch'''
* '''Phantom Memories'''
* '''Phantom Memories'''
* '''Memory Glitch'''
* '''Cut Strings'''
* '''Cut Strings'''


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|-
|-
| style="font-weight:bold;" | Vigour<br />
| style="font-weight:bold;" | Vigour<br />
| style="text-align:center;" | 12
| style="text-align:center;" | 1
| style="text-align:center;" | (11+1)<br />
| style="text-align:center;" | (10+1)<br />
| style="font-weight:bold;" | Armour
| style="font-weight:bold;" | BTS
| style="text-align:center;" | ~
| style="text-align:center;" | +1 (+5 vs Bio)
| style="font-weight:bold;" | Wound
| style="font-weight:bold;" | Wound
| [ ] [ ] [ ] [ ] [ ]<br />
| [ ] [ ] [ ] [ ] [ ]<br />
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| style="text-align:center;" | (11+2-1)
| style="text-align:center;" | (11+2-1)
| style="font-weight:bold;" | Morale
| style="font-weight:bold;" | Morale
| style="text-align:center;" | 0
| style="text-align:center;" | -
| style="font-weight:bold;" | Metanoia
| style="font-weight:bold;" | Metanoia
| [ ] [ ] [ ] [ ] [ ]<br />
| [ ] [ ] [ ] [ ] [ ]<br />
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| style="font-weight:bold;" | Firewall
| style="font-weight:bold;" | Firewall
| style="text-align:center;" | 13
| style="text-align:center;" | 13
| style="text-align:center;" | (11+1+1)
| style="text-align:center;" | (12+1)
| style="font-weight:bold;" | Security
| style="font-weight:bold;" | Security
| style="text-align:center;" | ~
| style="text-align:center;" | -
| style="font-weight:bold;" | Breach
| style="font-weight:bold;" | Breach
| [ ] [ ] [ ] [ ] [ ]<br />
| [ ] [ ] [ ] [ ] [ ]<br />
|-
|-
| style="font-weight:bold;" | Cashflow
| style="font-weight:bold;" | Cashflow
| style="text-align:center;" | 15
| style="text-align:center;" | 4
| style="text-align:center;" | (5+7+3)
| style="text-align:center;" | (15)
| style="font-weight:bold;" | Earnings
| style="font-weight:bold;" | Earnings
| style="text-align:center;" | 7
| style="text-align:center;" | 7
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|-
|-
| Light Combat Armour
| Light Combat Armour
| 1
| 1*
| 2
| 2
| 1
| 1
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| 1
| 1
|-
|-
| Armored Clothing
| Armoured Clothing
| 0
| 0
| 1
| 1
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|-
|-
|}
|}
[*]Head armour only applies if deployed and active - which is usually the case if she's wearing combat armour in the field


=Attributes and Skills=
=Attributes and Skills=
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{| class="wikitable"  
{| class="wikitable"  
|-
|-
! colspan="2" style="text-align:right; text-decoration:underline;" | AGILITY (12)
! colspan="2" style="text-align:right; text-decoration:underline;" | AGILITY (11)
! colspan="2" style="text-align:right; text-decoration:underline;" | AWARENESS (11)
! colspan="2" style="text-align:right; text-decoration:underline;" | AWARENESS (10)
! colspan="2" style="text-align:right; text-decoration:underline;" | BRAWN (11)
! colspan="2" style="text-align:right; text-decoration:underline;" | BRAWN (10)
! colspan="2" style="text-align:right; text-decoration:underline;" | COORDINATION (9)
! colspan="2" style="text-align:right; text-decoration:underline;" | COORDINATION (8)
! colspan="2" style="text-align:right; text-decoration:underline;" | INTELLIGENCE (11)
! colspan="2" style="text-align:right; text-decoration:underline;" | INTELLIGENCE (10)
! colspan="2" style="text-align:right; text-decoration:underline;" | PERSONALITY (10)
! colspan="2" style="text-align:right; text-decoration:underline;" | PERSONALITY (9)
! colspan="2" style="text-align:right; text-decoration:underline;" | WILLPOWER (11)
! colspan="2" style="text-align:right; text-decoration:underline;" | WILLPOWER (10)
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| Acrobatics
| Acrobatics
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|-
|-
| '''Psywar''' (Personality)
| '''Psywar''' (Personality)
| +2
| +1
|-
|-
| '''Melee''' (Brawn)
| '''Melee''' (Brawn)
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==Current Assets==
==Current Assets==
Assets: 21
Assets: 8


==Armour and Weapons==
==Armour and Weapons==
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| Ammo
| Ammo
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
| Implanted Smart MULTI Pistol
| R/C
| 1+6CD
| 2/1(m)
| Unb
| Expert 1, Vicious 1, Light MULTI, Aug, Neural
| Standard/AP/Adhesive
|-
| Teseum Chopper
| Teseum Chopper
| Reach
| Reach
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| 2H
| 2H
| Expert 1, MULTI Light Mod, Vicious 1
| Expert 1, MULTI Light Mod, Vicious 1
| Standard  
| Standard/AP/Adhesive
|-
|-
| Grazeblade
| Grazeblade
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| -
| -
| 1H
| 1H
| Biotech, Piercing 1, Toxic 1, Subtle 3
| Biotech, Piercing 1, Toxic 1, Subtle 3, Aug, Neural
| -  
| -  
|}
|}
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|-
|-
| Normal
| Normal
| ?
| 5
| Standard
| Standard
| -
|-
| Adhesive
| 5
| Standard
| Immobilizing, Knockdown, Nonlethal
|-
| Armour Piercing
| 5
| Piercing 2
| -
| -
|}
|}
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Second Skin<br>
Second Skin<br>
Stealth Repeater<br>
Stealth Repeater<br>
=Host=


==Augmentations==
==Custom Lhost==
'''Base adjustments:''' -1 Coordination, +1 Agility


Attribute Augment (Silk)<br>
===Augmentations===
Bioimmunity Organ<br>
* Cube 2.0 (silk)
Cube 2.0<br>
* Quantronic Jump
Nannie-Pump<br>
* Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
* Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1





Revision as of 22:47, 29 September 2024

Shoulder Daemon Notes Glossary Lifepath Main Page

Matryoshka/Dolly

Faction: ALEPH
Heritage: Aspect
Foundation: Graceful

Lifestyle: Elite
Earnings: 7

Languages: English, French, German, Korean, Malay, Portuguese, Russian, Thai, Vietnamese
Age: 14 (from instantiation as an 'adult')

Character Traits

  • Spook
  • Cyborg
  • Sympathetic Ear
  • REDACTED
  • Memory Glitch
  • Phantom Memories
  • Cut Strings

Statistics

Infinity Points: 2/2

STRESS Current
Max Soak
Harm
Vigour
1 (10+1)
BTS +1 (+5 vs Bio) Wound [ ] [ ] [ ] [ ] [ ]
Resolve 12 (11+2-1) Morale - Metanoia [ ] [ ] [ ] [ ] [ ]
Firewall 13 (12+1) Security - Breach [ ] [ ] [ ] [ ] [ ]
Cashflow 4 (15) Earnings 7 Shortfall [ ] [ ] [ ] [ ] [ ]
ARMOUR Head Chest Arms Legs BTS
Light Combat Armour 1* 2 1 1 1
Armoured Clothing 0 1 1 1 0

[*]Head armour only applies if deployed and active - which is usually the case if she's wearing combat armour in the field

Attributes and Skills

AGILITY (11) AWARENESS (10) BRAWN (10) COORDINATION (8) INTELLIGENCE (10) PERSONALITY (9) WILLPOWER (10)
Acrobatics 1/1 Analysis 1/1 Athletics 0/0 Ballistics 1/1 Education 1/0 Animal Handling 0/0 Discipline 2/1
Close Combat 3/1 Extraplanetary 1/0 Resistance 1/0 Pilot 0/0 Hacking 1/0 Command 0/0
Stealth 4/3 Observation 1/1 Spacecraft 0/0 Medicine 0/0 Lifestyle 3/1
Survival 0/0 Psychology 3/1 Persuade
0/0
Thievery 1/1 Science 0/0
Tech 0/0
Bonus Damage
Infowar (Intelligence) +2
Psywar (Personality) +1
Melee (Brawn) +2
Ranged (Awareness) +2

Gear

Current Assets

Assets: 8

Armour and Weapons

WEAPONS
Name Range Damage Burst Size Qualities Ammo
Implanted Smart MULTI Pistol R/C 1+6CD 2/1(m) Unb Expert 1, Vicious 1, Light MULTI, Aug, Neural Standard/AP/Adhesive
Teseum Chopper Reach 1+7CD - Unb Non-Hackable, Piercing 4, Vicious 2 -
Nanopulser C 1+5CD 1 1H Biotech, Subtle 3, Torrent, Vicious 2 (illegal) -
Combi Rifle C/M 1+7CD 2 2H Expert 1, MULTI Light Mod, Vicious 1 Standard/AP/Adhesive
Grazeblade R/Thrown 1+6CD - 1H Breaker, Non-Hackable, Stun, Subtle 2, Toxic 3 -
Implanted Wetspike R 1+6CD - 1H Biotech, Piercing 1, Toxic 1, Subtle 3, Aug, Neural -
AMMUNITION
Name Reloads Type Qualities
Normal 5 Standard -
Adhesive 5 Standard Immobilizing, Knockdown, Nonlethal
Armour Piercing 5 Piercing 2 -
ARMOUR
Name Type Armour Soak BTS Maint. Qualities
Head Torso Arm Leg
Armoured Clothing Civilian 0 1 1 1 0 0 Hidden Armour 2
Light Combat Armour Combat 1 2 1 1 1 1 -

Other Gear

Breaking & Entering Kit
Chameleonwear
Combat Jump Pack
Optical Disruption Device
Recorder
Second Skin
Stealth Repeater

Host

Custom Lhost

Base adjustments: -1 Coordination, +1 Agility

Augmentations

  • Cube 2.0 (silk)
  • Quantronic Jump
  • Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
  • Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1


Talents

Analysis

Pattern Recognition

Lifestyle

Socialite
Social Chameleon

Psychology

Alien Psychology Training
Counselor

Stealth

Disguise
Impersonation
Scout

Other

XP

0/0

Allies and Contacts