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Realms of Adventure is an Advanced Dungeons & Dragons 2nd Edition PBP adventure currently running on [https://forum.rpg.net/index.php RPGnet].<br> | '''Realms of Adventure''' is an '''Advanced Dungeons & Dragons 2nd Edition''' PBP adventure currently running on [https://forum.rpg.net/index.php RPGnet].<br> | ||
[https://forum.rpg.net/index.php?threads/ad-d-2nd-edition-realms-of-adventure.922303/ IC] | [https://forum.rpg.net/index.php?threads/ad-d-2e-realms-of-adventure.922302/ OOC] | [https://forum.rpg.net/index.php?threads/development-recruitment-something-ad-d-2nd-edition.921910/ Recruitment] | [[https://wiki.rpg.net/index.php/Realms_Of_Adventure Wiki]] | [https://forum.rpg.net/index.php?threads/ad-d-2nd-edition-realms-of-adventure.922303/ IC] | [https://forum.rpg.net/index.php?threads/ad-d-2e-realms-of-adventure.922302/ OOC] | [https://forum.rpg.net/index.php?threads/development-recruitment-something-ad-d-2nd-edition.921910/ Recruitment] | [[https://wiki.rpg.net/index.php/Realms_Of_Adventure Wiki]] | ||
==About the World== | =='''About the World'''== | ||
==About the Campaign== | ==='''Major Deities'''=== | ||
==Players== | :'''Falkar''' | ||
==Experience== | ::Patron god of the old Pirate Kingdom of Caliko who is still worshiped by seafarers and non seafarers alike. He takes the form of a gray and black-striped humanoid cat that is depicted in iconography in a variety of hats and wielding a scimitar. | ||
==Treasure== | |||
==Notes== | ::'''Alignment''': Falkar is neutral but does not accept evil followers. | ||
::'''Minimum Ability Scores''': Wisdom 9, Intelligence 9 | |||
::'''Required Nonweapon Proficiency''': Weather Sense | |||
::'''Required Weapon Proficiency''': Scimitar | |||
::'''Weapon and Armor Restrictions''': | |||
::*'''Weapons Permitted''': Scimitar, Short bow, Dagger, Knife, Sword - Cutlass, Bludgeon Weapons, Ballista | |||
::*'''Armor Permitted''': Buckler, Leather, Padded, Studded Leather, Hide | |||
::'''Major Access''': All, Animal, Combat, Healing, Weather | |||
::'''Minor Access''': Charm, Creation, Divination, Guardian | |||
::'''Granted Power''': Draw Upon Holy Might 1/day | |||
=='''About the Campaign'''== | |||
:This is an '''AD&D 2nd Edition''' game that was originally a world for a solo game, then a game to be played on RPGNet. | |||
:The goal is for the same characters to sample levels 1, 3, 6, 8, and 11 with each level focusing on one adventure, module, or boxed set. | |||
===Premise=== | |||
:The populace of the land fear the Neogi and the Yuan-Ti aboveground and the Ixitxachitl in the waters off the shore. Some speak of the wars between those dread kin and the :Dwarves and their Sylvan Elf allies. Not many have encountered Neogi, Yuan-Ti, and Ixitxachitl in your part of the land. You are sheltered in the temperate highland of the :region near the town of Lerds, which is blessed with a healing spring and protected by a standing army and the Arikos city-state's protective deity, Grondival. Still, even here, :whispers of the terrors that lurk beyond the borders and being outnumbered persist. | |||
:The clergy of Rosa da Aventura, in combination with a solid tax base, have ensured the populace is mostly literate. Over time, this has built up an economy involving the tales :of various adventurers that the populace consumes. Whether it’s exploring the ruins of the old Pirate Kingdoms, discovering lost treasures in the deepest dungeons, valorous :combat against the dread kin, or a number of other topics, the stories have proven popular and give the people of the city-states in the highland hope that even if they are :outnumbered on the tropical/subtropical island continent that they can one day grow to be a positive, heroic force in the world. | |||
:In a good relationship with Arikos are a number of kin that inhabit the nearby foothills and forests who live, work, and mingle with others in the towns and cities. It’s not too :unusual have accommodations for or see various Naga, Ogres, and Giants who don’t have a home of their own. | |||
===Optional Rules=== | |||
*Method V for ability scores | |||
*Literacy as a seventh stat | |||
*Proficiencies and Weapon Specializations for Fighters | |||
*Encumbrance (Tables 47 and 48) | |||
*Individual Initiative | |||
*Weapon Speed Factors | |||
*The number of squares a character can move in combat based off the Movement Rates on Table 64 using the encumbrance rules presented in Tables 47 and 48. | |||
*Max HP at first level, hit die rolls thereafter | |||
*For wizard spell books, Read Magic and Detect magic free, plus four other level 1 spells | |||
*Individual Experience Rewards and Individual Class Rewards | |||
*Complete books generally allowed | |||
*Hovering on Death's Door | |||
=='''Players'''== | |||
=='''Experience'''== | |||
=='''Treasure'''== | |||
=='''Notes'''== | |||
Revision as of 07:17, 3 October 2024
Realms of Adventure is an Advanced Dungeons & Dragons 2nd Edition PBP adventure currently running on RPGnet.
IC | OOC | Recruitment | [Wiki]
About the World
Major Deities
- Falkar
- Patron god of the old Pirate Kingdom of Caliko who is still worshiped by seafarers and non seafarers alike. He takes the form of a gray and black-striped humanoid cat that is depicted in iconography in a variety of hats and wielding a scimitar.
- Alignment: Falkar is neutral but does not accept evil followers.
- Minimum Ability Scores: Wisdom 9, Intelligence 9
- Required Nonweapon Proficiency: Weather Sense
- Required Weapon Proficiency: Scimitar
- Weapon and Armor Restrictions:
- Weapons Permitted: Scimitar, Short bow, Dagger, Knife, Sword - Cutlass, Bludgeon Weapons, Ballista
- Armor Permitted: Buckler, Leather, Padded, Studded Leather, Hide
- Weapon and Armor Restrictions:
- Major Access: All, Animal, Combat, Healing, Weather
- Minor Access: Charm, Creation, Divination, Guardian
- Granted Power: Draw Upon Holy Might 1/day
About the Campaign
- This is an AD&D 2nd Edition game that was originally a world for a solo game, then a game to be played on RPGNet.
- The goal is for the same characters to sample levels 1, 3, 6, 8, and 11 with each level focusing on one adventure, module, or boxed set.
Premise
- The populace of the land fear the Neogi and the Yuan-Ti aboveground and the Ixitxachitl in the waters off the shore. Some speak of the wars between those dread kin and the :Dwarves and their Sylvan Elf allies. Not many have encountered Neogi, Yuan-Ti, and Ixitxachitl in your part of the land. You are sheltered in the temperate highland of the :region near the town of Lerds, which is blessed with a healing spring and protected by a standing army and the Arikos city-state's protective deity, Grondival. Still, even here, :whispers of the terrors that lurk beyond the borders and being outnumbered persist.
- The clergy of Rosa da Aventura, in combination with a solid tax base, have ensured the populace is mostly literate. Over time, this has built up an economy involving the tales :of various adventurers that the populace consumes. Whether it’s exploring the ruins of the old Pirate Kingdoms, discovering lost treasures in the deepest dungeons, valorous :combat against the dread kin, or a number of other topics, the stories have proven popular and give the people of the city-states in the highland hope that even if they are :outnumbered on the tropical/subtropical island continent that they can one day grow to be a positive, heroic force in the world.
- In a good relationship with Arikos are a number of kin that inhabit the nearby foothills and forests who live, work, and mingle with others in the towns and cities. It’s not too :unusual have accommodations for or see various Naga, Ogres, and Giants who don’t have a home of their own.
Optional Rules
- Method V for ability scores
- Literacy as a seventh stat
- Proficiencies and Weapon Specializations for Fighters
- Encumbrance (Tables 47 and 48)
- Individual Initiative
- Weapon Speed Factors
- The number of squares a character can move in combat based off the Movement Rates on Table 64 using the encumbrance rules presented in Tables 47 and 48.
- Max HP at first level, hit die rolls thereafter
- For wizard spell books, Read Magic and Detect magic free, plus four other level 1 spells
- Individual Experience Rewards and Individual Class Rewards
- Complete books generally allowed
- Hovering on Death's Door