Afkir Magery: Difference between revisions
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| Line 189: | Line 189: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|Crimson Bands | |Crimson Bands | ||
|Dragon Control | |Dragon Control | ||
|Energy Bolt | |Energy Bolt | ||
|Energy Dart | |Energy Dart | ||
|Energy Resistance | |Energy Resistance | ||
|Giant Control | |Giant Control | ||
|Hold Monster | |Hold Monster | ||
|Human Control | |Human Control | ||
|- | |- | ||
|Passwall | |Passwall | ||
|Pathfinding | |Pathfinding | ||
|Personal Wizard Lock | |Personal Wizard Lock | ||
|Projected strength ×1-4 | |Projected strength ×1-4 | ||
|Scroll Lock | |Scroll Lock | ||
|Silver Magnet | |Silver Magnet | ||
|Super Strength (×1-5) | |Super Strength (×1-5) | ||
|Telekinesis | |Telekinesis | ||
|Transmute Iron To Lead | |Transmute Iron To Lead | ||
|Transmute Rock To Mud | |Transmute Rock To Mud | ||
|} | |} | ||
Revision as of 16:07, 20 December 2024
Magical Spell Progression
- 1 Pip-10th Level
- 6,4,3,2,2,1
- 2 Pip-20th Level
- 11,7,6,5,3,3,2,1
- 3 Pips-30th Level
- 16,10,8,7,5,5,3,2,1
- 4 Pips-40th Level
- 21,15,13,11,7,7,5,3,2,2
- 5 Pips-50th Level
- 26,21,17,13,11,11,8,6,4,2,1
- 6 pips -60th level
- 32,25,22,17,14,14,11,9,7,5,3,1
First, Second & Third Level Spells
| First Level | Second Level | Second Level | Third Level | Third Level | Third Level |
|---|---|---|---|---|---|
| Activate Wand | Activate staff (1 type) | Measure (Complex/Simple) | Lightning Bolt | x | |
| x | x | Mini Strength | Ball Lightning | Lightning Dart | Protection/Normal Missiles |
| Charm Animal Class | x | x | x | x | Rope Trick |
| Charm Animal (specific type) | Awaken | x | x | x | Speed |
| Charm Person/Specific Intelligent Race | Continual Light | x | x | x | x |
| x | x | Protection/Insects | x | x | x |
| x | x | See Invisible | Cold Cone | x | x |
| Hold Portal | Deodorant | Silence, 3” Radius | Continual Darkness | x | x |
| Individual Silence | x | x | x | x | |
| Light | x | x | x | Micro-Magic Missile | |
| Match (light fire) | Extinguish Fire | x | Dispel Magic | x | |
| Muscle Spasm | Fireworks | x | x | x | |
| x | x | x | x | x | |
| x | Flash | Wind | x | x | |
| x | x | x | x | x | |
| Silence, 1” Radius | x | x | x | ||
| Sleep | Hallucination | x | x | x | |
| x | x | x | x | x | |
| x | Knock | x | x | x | |
| Super Match | Levitate | x | x | ||
| Telescope | x | x | x | x | |
| x | Magic Missile | x | Projected Mini-Strength |
Fourth Level Spells
| Projected Midi Strength | Activate Any Staff | Animal Control | Giant Strength | Projected Midi Strength | Protection/Missiles | Remove Curse |
| Haste (3” × 3” or 2” × 4”) | Healing (1 Point/Turn) | Strength Multiply (×1-4) | Wall Of Thorns | Poison Resistance | Plant Control |
Fifth Level
| Crimson Bands | Dragon Control | Energy Bolt | Energy Dart | Energy Resistance | Giant Control | Hold Monster | Human Control | ||
| Passwall | Pathfinding | Personal Wizard Lock | Projected strength ×1-4 | Scroll Lock | Silver Magnet | Super Strength (×1-5) | Telekinesis | Transmute Iron To Lead | Transmute Rock To Mud |
Sixth Level Spells
| Sixth Level | Sixth Level | Sixth Level | Sixth Level | Sixth Level |
|---|---|---|---|---|
| Acid Protection | Air Wall | Animate Object | Anti-Magic Shell | Area Muscle Spasm |
| Astral Eye | Bomb | Cold Pellet | Cold Protection | Control Weather |
| Daemon Control | Death | Disintegrate | Double-Size Dimension Door | Energy Cone, 12” |
| Energy Micro-Ball | Fire Protection | Geas | Homing Ball Lightning | Homing Ball Of Fire |
| Impact Resistance | Indetectability | Individual Death | Invisible Stalker | Lead Wall |
| Lightning Bolt, 12” | Lightning Protection | Locate Monster | Lower Water | Maxi-Energy Cone |
| Maxi-Strength (1-100) | Mega-Cold Cone | Mega-Dark Cone | Mega-Heat Cone | Micro-Feeblemind |
| Mini-Bomb | Mini-Stone Cone | Mini-Wide Stone Cone | Mirror Wall | Monster Control |
| Monstrous Plant Control | Move Earth | Negation | Part Water | Passenger Teleportation |
| Poison Gas | Poison Protection | Projected Image | Projected Super-Strength | Protection/Magic Missiles |
| Reflect Detection By Implement | Reincarnation | Smiting | Stone Cone | Stone to Flesh |
| Summoning | Super Fire Ball (4” Radius) | Super Polymorph Self | Sustained Dimension Door | Time Delay |
| Ultra Sleep | Wide Energy Cone | Wizard Wind |
Seventh & Eighth Level Spells
| Seventh Level | Seventh Level | seventh Level | Seventh Level |
|---|---|---|---|
| Activate Magic | Area Feeblemind | Area Weakness | Castle Protection |
| Communication | Detect Polymorph | Disintegrate Magic Metal | Energy Bolt, 12” |
| Hellfire | Hold Being | Homing Electric Microball | Homing Microball |
| Illusion, 5-Sense | Laser | Mass Charm | Mega-Energy Cone |
| Micro-Bomb | Micro-Cold Pellet | Mind Blank | Picket Ball Lightning |
| Picket Ball Of Fire | Polymorph Object | Pressor Cone | Projected Anti-Magic Shell |
| Protection/Normal Weapons | Reflector | Reverse Gravity | Shielding |
| Sleep, 12” Radius | Super Charm | Summon Demon | Temporary Teleportal |
| Variable 12” Lightning Bolt | Variable 12” Cold Cone | Variable Death Cone | Variable 12” Heat Cone |
| View Past |
| Eighth Level | Eighth Level | Eighth Level | Eighth Level | Eighth Level |
|---|---|---|---|---|
| Activate Detectors | Air Jet | Double Phasing | Double Ranging | Homing Energy Microball |
| Homing Picket Ball Lightning | Homing Picket Ball Of Fire | Macro Bomb | Macro Cold Cone | Macro Heat Cone |
| Magic-Damping Field | Major Extension | Permanent Dimension Door | Permanent Passwall | Power Word |
| Reflector Wall | Scroll Knock | Shaped Vari-Ball | Shaped Vari-Bolt | Summon Person |
| Symbol | Variable 4” Ball | Variable Bomb | Water Jet |
Ninth Level and Above Spells
These exist but lets not worry about them. They are either deeply in storage or lost to history