Savage X-COM: Armory: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with " Back to Main Page ==Resources== * Meld: 47<br> ==Weapons== * Alloy Knife: 15 * Alloy Sword: 3 * Alloy Hammer: 2 * Alloy Shield: 3 * Proximity Grenade: 25 * LM-1 Laser Pistol: 8 * LM-2 Laser Rifle: 6 * LM-3 Laser Stealth Carbine: 3 ==Weapon Upgrades== *SCOPE: 10 ==Armor== * Mark 5 Personal Combat Armor: 6 * Mark 6 Personal Combat Armor; Kestrel Variant: 1 * Mark 7 Personal Combat Armor; Incinerator Variant: 1 ==Armor Upgrades== * Alloy Playing: 2..."
 
Line 25: Line 25:


==Armor Upgrades==
==Armor Upgrades==
* Alloy Playing: 20
* Alloy Plating: 20
* Walker Servos: 2
* Walker Servos: 2



Revision as of 20:13, 8 April 2025

Back to Main Page

Resources

  • Meld: 47

Weapons

  • Alloy Knife: 15
  • Alloy Sword: 3
  • Alloy Hammer: 2
  • Alloy Shield: 3
  • Proximity Grenade: 25
  • LM-1 Laser Pistol: 8
  • LM-2 Laser Rifle: 6
  • LM-3 Laser Stealth Carbine: 3

Weapon Upgrades

  • SCOPE: 10

Armor

  • Mark 5 Personal Combat Armor: 6
  • Mark 6 Personal Combat Armor; Kestrel Variant: 1
  • Mark 7 Personal Combat Armor; Incinerator Variant: 1

Armor Upgrades

  • Alloy Plating: 20
  • Walker Servos: 2

Drones

Drone Upgrades

  • HWP Alloy Armor: 1

Gear

  • Advanced Trauma Kit: 6