IPC:Bastion Kael: Difference between revisions
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**Cauterize, No Recoil, Overcharge. | **Cauterize, No Recoil, Overcharge. | ||
**Energy: + d6 damage, AP +4, Heavy; Requires Universal Battery (drained on Fumble and loses "Energy") | **Energy: + d6 damage, AP +4, Heavy; Requires Universal Battery (drained on Fumble and loses "Energy") | ||
** | **IR Laser: +1 to Shooting in Short & Medium Range | ||
**Advanced Scope: ignore illumination penalties and 4 points of Range and Scale penalties when Aiming or Noticing through it. | **Advanced Scope: ignore illumination penalties and 4 points of Range and Scale penalties when Aiming or Noticing through it. | ||
**4 extra Power Packs | **4 extra Power Packs | ||
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*Heavy Power Blast Pistol: 10/20/40 3d6+1d6 AP 2 ROF 1 Shots 40 | *Heavy Power Blast Pistol: 10/20/40 3d6+1d6 AP 2 ROF 1 Shots 40 | ||
**Power: +1d10 damage on raise; Requires a Universal battery (drained on fumble and loses "Power") | **Power: +1d10 damage on raise; Requires a Universal battery (drained on fumble and loses "Power") | ||
** | **IR Laser: +1 to Shooting & Short & Medium Range | ||
**4 Extra Particle packs | **4 Extra Particle packs | ||
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*WL-LP3 Pepperbox: 6/12/24 3d4 AP 1 ROF 4 Shots 4 | |||
**Cautarize | |||
**No Recoil | |||
**IR Laser | |||
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*Infantry Battle Suit & Helmet: Armor 6; +4 armor vs Slugthrowers | *Infantry Battle Suit & Helmet: Armor 6; +4 armor vs Slugthrowers | ||
*Minimalist Chest Armor: Armor 4; +4 vs Slugthrowers | |||
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Revision as of 03:50, 5 March 2025
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