SCRPG Cosmic Tales/PlayersCharacters/Phade: Difference between revisions
Created page with "Character sheet for '''Phade''' a player character in the SCRPG Cosmic Tales play by post game * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales SCRPG Cosmic Tales Main Page] * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales/Setting Setting Information] * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales/PlayersCharacters Players' Characters] == PHADE ==" |
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== PHADE == | == PHADE == | ||
Gender: Female Age: Sixty-something (looks thirty) Height: 5'2" Eyes: Blue | |||
Hair: Blonde, Buzz-cut Skin: Pale, Elaborate "Smart" Tattoos Build: Sturdy | |||
Background: Former Villain Power Source: Supernatural Archetype: Transporter | |||
Personality: Fast Talking Health (G/Y/R): 28/21/10 | |||
Powers: Invisibility d10, Teleportation d10, Intangibility d8, Precognition d8, Signature Vehicle (Grav Bike) d6 | |||
Qualities: Criminal Underworld Info d10, Persuasion d10, Stealth d10, Technology d8, Veteran Star Smuggler d8 | |||
Status: Green (28-22) - d6 / Yellow (21-11) - d8 / Red (10-1) - d12 | |||
Abilities: | |||
Green | |||
Principle of the Gearhead (A) Overcome a technological challenge. Use your Max die. You and your allies each gain a Hero Point. Minor twist: What device just shorted out? Major twist: What machine just went terribly off the rails? RP: You always know the general state of repair and function of an item of technology, regardless of complexity or origin. | |||
Principle of Stealth (A) Overcome to infiltrate somewhere or avoid detection. Use your Max die. You and your allies each gain a Hero Point. Minor twist: What evidence of your presence did you leave behind? Major twist: What just happened to identify you as an obvious threat? RP: You always know the most efficient method to enter or leave a location. | |||
Teleport Cascade (A) Attack multiple targets using Teleportation. Use your Min die against each. | |||
Unseen Assailant (A) Attack using Invisibility. Use you Min die to Defend against all Attacks against you until your next turn. | |||
Yellow | |||
Defensive Displacement (R) When a nearby ally would take damage, Defend that ally by rolling your single status die, then move them elsewhere in the same scene. | |||
Displacement Shock (A) Attack using Teleportation. Either Hinder your target with your Min die, or move them somewhere else in the scene. | |||
Phade Away (A) Boost yourself using Invisibility. Use your Max die. That bonus is persistent and exclusive. | |||
Red | |||
Cool Under Pressure (I) When you use an ability action, you may also perform any one basic action using your Mid die. | |||
Unseen and Untouchable (A) Defend against all Attacks against you until the beginning of you next turn using Invisibility. Use your Max + Mid dice. | |||
Out | |||
Negotiating A Betrayal (A) Hinder a minion or lieutenant by rolling your single Persuasion die, and increase the value of that penalty by 1. | |||
Revision as of 11:41, 20 April 2025
Character sheet for Phade a player character in the SCRPG Cosmic Tales play by post game
PHADE
Gender: Female Age: Sixty-something (looks thirty) Height: 5'2" Eyes: Blue Hair: Blonde, Buzz-cut Skin: Pale, Elaborate "Smart" Tattoos Build: Sturdy Background: Former Villain Power Source: Supernatural Archetype: Transporter Personality: Fast Talking Health (G/Y/R): 28/21/10 Powers: Invisibility d10, Teleportation d10, Intangibility d8, Precognition d8, Signature Vehicle (Grav Bike) d6 Qualities: Criminal Underworld Info d10, Persuasion d10, Stealth d10, Technology d8, Veteran Star Smuggler d8 Status: Green (28-22) - d6 / Yellow (21-11) - d8 / Red (10-1) - d12
Abilities: Green Principle of the Gearhead (A) Overcome a technological challenge. Use your Max die. You and your allies each gain a Hero Point. Minor twist: What device just shorted out? Major twist: What machine just went terribly off the rails? RP: You always know the general state of repair and function of an item of technology, regardless of complexity or origin. Principle of Stealth (A) Overcome to infiltrate somewhere or avoid detection. Use your Max die. You and your allies each gain a Hero Point. Minor twist: What evidence of your presence did you leave behind? Major twist: What just happened to identify you as an obvious threat? RP: You always know the most efficient method to enter or leave a location. Teleport Cascade (A) Attack multiple targets using Teleportation. Use your Min die against each. Unseen Assailant (A) Attack using Invisibility. Use you Min die to Defend against all Attacks against you until your next turn.
Yellow Defensive Displacement (R) When a nearby ally would take damage, Defend that ally by rolling your single status die, then move them elsewhere in the same scene. Displacement Shock (A) Attack using Teleportation. Either Hinder your target with your Min die, or move them somewhere else in the scene. Phade Away (A) Boost yourself using Invisibility. Use your Max die. That bonus is persistent and exclusive.
Red Cool Under Pressure (I) When you use an ability action, you may also perform any one basic action using your Mid die. Unseen and Untouchable (A) Defend against all Attacks against you until the beginning of you next turn using Invisibility. Use your Max + Mid dice.
Out Negotiating A Betrayal (A) Hinder a minion or lieutenant by rolling your single Persuasion die, and increase the value of that penalty by 1.