Earning Potential: Difference between revisions

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=CHARACTERS=
=CHARACTERS=
CHARACTERSHEETS SHOULD ONLY CONTAIN MAX HEALTH WOUNDS AND STRESS. CURRENT VALUES OF THOSE VALUES SHOULD BE IN THE POST IN THE IC THREAD.
==ALIVE==


{| class="wikitable" style="color: white; background-color:black; vertical-align:top;"
{| class="wikitable" style="color: white; background-color:black; vertical-align:top;"
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|'''DELPH HARSHAW'''   
|'''DELPH HARSHAW'''   
;HE/HIM MARINE HIGH SCORE=0
;HE/HIM MARINE HIGH SCORE=0
;HEALTH 12/12 WOUNDS 0/3 STRESS 2/2
;HEALTH 12 WOUNDS 3 STRESS 2
;STRENGTH 39 SPEED 36 INTELLECT 40 COMBAT 46
;STRENGTH 39 SPEED 36 INTELLECT 40 COMBAT 46
;SAVES SANITY 18 FEAR 40 BODY 27
;SAVES SANITY 18 FEAR 40 BODY 27

Revision as of 08:21, 20 April 2025

BRIEFING

A game of surviving in the harsh world of space capitalism

CHARACTERS

CHARACTERSHEETS SHOULD ONLY CONTAIN MAX HEALTH WOUNDS AND STRESS. CURRENT VALUES OF THOSE VALUES SHOULD BE IN THE POST IN THE IC THREAD.

ALIVE

ID STATUS EQUIPMENT
DELPH HARSHAW
HE/HIM MARINE HIGH SCORE=0
HEALTH 12 WOUNDS 3 STRESS 2
STRENGTH 39 SPEED 36 INTELLECT 40 COMBAT 46
SAVES SANITY 18 FEAR 40 BODY 27
SKILLS +10 ATHLETICS COMPUTERS INDUSTRIAL EQUIPMENT
SKILLS +25 --VOID--
EQUIPMENT: ;SMART RIFLE DMG 4D10 RANGE EXTREME
SHOTS 3/3 RELOADS 2

Chip Lister: 9C8796 Age 38 CR 30000

5 terms Scout (Retirement Pay 4000)
Skills
Engineering 1, Gunnery 1, Jack-of-all-Trades 1, Mechani
Gear
Broadsword
Vehicle and Transport Options
Scout Ship, Low Passage Ticket