NX PC01: Difference between revisions
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|Parry || 8 | |Parry || 8 | ||
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|Toughness || | |Toughness || 22(12) | ||
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|Bennies || 4/3 | |Bennies || 4/3 | ||
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|+Powers | |+Powers | ||
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|'''Armor'''|| | |'''Armor'''|| 5 || Device || Armor +12 | ||
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|colspan="5"| Knightly shining armor. | |colspan="5"| Knightly shining armor. | ||
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|colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | |colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | ||
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|'''Push'''|| 1 || Strong. Device (Sword). || Notes | |'''Push'''|| 1 || Selective. Strong. Device (Sword). || Notes | ||
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|colspan="5"| With a Focus roll, the super conjures a powerful force that takes the shape of the Cone Template. The tip of the Cone may be placed anywhere within a Range of Smarts, allowing the super to push foes in any direction toward the large end of the Cone. Everyone within the template is Distracted and must make a Strength roll at -2 or be knocked back 2d6”. With a raise, the Strength roll is made at −4 and those who fail are knocked back 3d6”. | |colspan="5"| With a Focus roll, the super conjures a powerful force that takes the shape of the Cone Template. The tip of the Cone may be placed anywhere within a Range of Smarts, allowing the super to push foes in any direction toward the large end of the Cone. Everyone within the template is Distracted and must make a Strength roll at -2 or be knocked back 2d6”. With a raise, the Strength roll is made at −4 and those who fail are knocked back 3d6”. | ||