Into the Storm: Leo: Difference between revisions

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== Combat ==
== Combat ==
*AC: 18 (19 w/shield)
*AC: 18 (19 w/shield)
*HP: 4
*HP: 14
*Movement Rate: 60'/20'
*Movement Rate: 60'/20'
*Initiative Modifier: +1
*Initiative Modifier: +1
*Attack Bonus: +1
*Attacks  
*Attacks  
**Primary Melee Attack: Sword | +1 to hit | 1d8+1 dmg  
**Primary Melee Attack: Sword | +1 to hit | 1d8+1 dmg  
**Primary Ranged Attack: Long Bow | +3 to hit | 1d6+2 dmg | 5'-70', 71'-140', 141'-210' range
**Primary Ranged Attack: Long Bow | +3 to hit | 1d6+2 dmg | 5'-70', 71'-140', 141'-210' range
*Saves:
*Saves:
**14 Petrification & Paralysis
**13 Petrification & Paralysis
**12 Poison & Death
**11 Poison & Death
**15 Blast & Breath
**14 Blast & Breath
**13 Staves & Wands
**12 Staves & Wands
**16 Spells
**15 Spells


== Equipment ==
== Equipment ==

Revision as of 23:07, 12 October 2025

Into_the_Storm

Rank

  • Human Fighter 3
  • XP: 4,571/8,000
  • XP Modifier: +5%
  • Alignment: Lawful
  • Retainer of Ilyush

Attributes

  • 13 STR (+1)
  • 11 INT
  • 09 WIS
  • 16 DEX (+2)
  • 07 CON (-1)
  • 09 CHA

Skills

  • Languages
    • Common
  • General Skills
    • Riding: Can attack from horseback
    • Survival: Herbalism (Skilled), Naturalist (Skilled), Navigation (Skilled), Wilderness Survival (Skilled)
  • Class Abilities
    • Cleave once per round, once per day
    • Can negate a single physical attack, once per day
    • When fighting with 2H weapons, roll damage with advantage
    • Fighting Style: Ranged (+1 bonus to hit with ranged weapons, may fire into melee with no penalty)
    • Combat Maneuvers: Disarm (Proficient), Knock-out (Skilled)
  • Knacks
    • Toughness: rolls d10 for HP

Combat

  • AC: 18 (19 w/shield)
  • HP: 14
  • Movement Rate: 60'/20'
  • Initiative Modifier: +1
  • Attack Bonus: +1
  • Attacks
    • Primary Melee Attack: Sword | +1 to hit | 1d8+1 dmg
    • Primary Ranged Attack: Long Bow | +3 to hit | 1d6+2 dmg | 5'-70', 71'-140', 141'-210' range
  • Saves:
    • 13 Petrification & Paralysis
    • 11 Poison & Death
    • 14 Blast & Breath
    • 12 Staves & Wands
    • 15 Spells

Equipment

  • Gear, Armor, Weapons
    • Plate Mail
    • Shield
    • Sword
    • Long Bow
    • Quiver w/20 arrows
    • Backpack
    • Hammer, small
    • Iron spikes x12
    • Lantern
    • Oil flask x5
    • Rope, 50'
    • Tinder box
    • Waterskin

Mount

  • Balto | Horse, riding | 240'/80' movement | 3,000 cn max load
    • Saddle and bridle
    • Saddle bags (300 cn)
    • Rations, iron (14/14)