Talk:Mundus Khem: Difference between revisions
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D&D material from the SRD system is imperative in order to make Khem an exciting world full of elements familiar to traditional roleplayers. Personally, i would not want to invest into learning any rpg world that did not have the familiar elements of D&D. Besides D&D has been extensively playtested for years. therefore i shall construct Khem using material from the SRD system which thankfully has released much that role players know and love. Also contributors to Mundus Khem please employ this method when contributing material -- [[User:ElectronicShark|jay]] 18:39, 17 April 2007 (PDT) | |||
D&D material from the SRD system is imperative in order to make Khem an exciting world full of elements familiar to traditional roleplayers. Personally, i would not want to invest into learning any rpg world that did not have the familiar elements of D&D. Besides D&D has been extensively playtested for years |
Revision as of 03:45, 18 April 2007
D&D material from the SRD system is imperative in order to make Khem an exciting world full of elements familiar to traditional roleplayers. Personally, i would not want to invest into learning any rpg world that did not have the familiar elements of D&D. Besides D&D has been extensively playtested for years. therefore i shall construct Khem using material from the SRD system which thankfully has released much that role players know and love. Also contributors to Mundus Khem please employ this method when contributing material -- jay 18:39, 17 April 2007 (PDT)