Ace of Clubs: Difference between revisions

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Power Level: 10
Ace of Clubs
 
Concept: playing card powerhouse
Power Level: 17
secret Identity: unknown  
Concept: Playing Card Psionist
Dual Identity: unknown  
Base of Operations: mobile  
Base of Operations: mobile  
Group affiliation: Royal Flush gang
Group affiliation: Royal Flush Gang
Nationality: American  
Nationality: American  
occupation: supervillain
occupation: fugitive
height: 6'6"  
height: 5'0"  
weight: 280 lbs  
weight: 100 lbs.
eyes: brown
eyes: black
hair: shaved bald
hair: black


Str 20, Dex 14, Con 20, Int 10, Wis 10, Cha 11 (25 total)  
Str 10, Dex 13, Con 14, Int 14, Wis 20, Cha 18 (29 total)  


Init +2 ; Defense 19 (+6 base, +2 dex, +1 dodge); Spd 30 ft;  
Init +5; Defense 14 (+3 base, + 1 dex); Spd ft;  
Base Attack +6; Atk +12 melee (+5 str, + 1 AF), Atk + 8 ranged (+2 dex);  
Base Attack +5; Atk +5 melee , Atk +6 ranged (+10 mental);  
SV Dmg +10, Fort +5, Ref +2, Will +0;  
SV Dmg +2, Fort +2, Ref +5, Will +5;  


Skills: ( 28 total)  
Skills: (62 total)  
climb +5,  
Concentration +12,  
intimidate +5,  
Diplomacy +8,  
listen +3,  
intimidate +12,  
Spot +5,  
Listen +10,  
survival +3,  
sense motive +10,  
pilot: hovercard +2
spot +10


Feats: ( 14 total)  
Feats: ( 8 total)  
attack focus (unarmed),  
improved initiative,  
Immunity (Pain, heat, cold, pressure),  
psychic awareness,  
dodge
dodge,  
durability
evasion,  
pilot: hovercard +1


Powers & Equipment: (68 total)  
Powers & Equipment: ( 144 total)  
Amazing save: damage + 5 (source: mutation, 5 pp)  
Amazing save (reflex) + 4 (source: training, 4 pp)
Superstrength + 10 (source: mutation, 60 pp)  
illusion +10 (mutation, 52 pp)  
- extra: protection, leaping
stunt: radio broadcast (ace can broadcast her illusion across tv signals)
immovability + 5 (source: mutation, 5 pp)  
extras: area, damaging, selective, continuous
flaw: creatures only
mental protection +10 (source: mutation, 20 pp)  
Telepathy + 10 (mutation, 20 pp)
Telekinesis +5 (source: mutation, 40 pp)  
extras: energy blast, force feild
hovercard vehicle  
hovercard vehicle  
(effect: flight +7; power stunt: move-by attack; flaw: device; source: superscience, 8 pp)  
(effect: flight +7; power stunt: move-by attack; flaw: device; source: superscience, 8 pp)  


weaknesses:  
weaknesses:  
Quirk: loves fighting. given the chance, Ten will keep on fighting to the point of having to be dragged off of the feild by his teammates
Disturbing: not that she's hideuous, but Ace's powers are such that anyone in the same room with her has this instinctual sense of something disturbingly alien and wrong about Ace.
 
total cost: 255

Latest revision as of 02:06, 3 August 2005

Ace of Clubs

Power Level: 17 Concept: Playing Card Psionist Dual Identity: unknown Base of Operations: mobile Group affiliation: Royal Flush Gang Nationality: American occupation: fugitive height: 5'0" weight: 100 lbs. eyes: black hair: black

Str 10, Dex 13, Con 14, Int 14, Wis 20, Cha 18 (29 total)

Init +5; Defense 14 (+3 base, + 1 dex); Spd ft; Base Attack +5; Atk +5 melee , Atk +6 ranged (+10 mental); SV Dmg +2, Fort +2, Ref +5, Will +5;

Skills: (62 total) Concentration +12, Diplomacy +8, intimidate +12, Listen +10, sense motive +10, spot +10

Feats: ( 8 total) improved initiative, psychic awareness, dodge, evasion, pilot: hovercard +1

Powers & Equipment: ( 144 total) Amazing save (reflex) + 4 (source: training, 4 pp) illusion +10 (mutation, 52 pp) stunt: radio broadcast (ace can broadcast her illusion across tv signals) extras: area, damaging, selective, continuous flaw: creatures only mental protection +10 (source: mutation, 20 pp) Telepathy + 10 (mutation, 20 pp) Telekinesis +5 (source: mutation, 40 pp) extras: energy blast, force feild hovercard vehicle (effect: flight +7; power stunt: move-by attack; flaw: device; source: superscience, 8 pp)

weaknesses: Disturbing: not that she's hideuous, but Ace's powers are such that anyone in the same room with her has this instinctual sense of something disturbingly alien and wrong about Ace.

total cost: 255