Scalgard Rime-Hag: Difference between revisions

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''Feats'': True Believer
''Feats'': True Believer


''Skills'': Knowledge (religion) 3 ranks, Ride 2 ranks.
''Skills'':  




'''Class Skills'''
'''Class Skills'''


The Red Branch Knight’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
The rime hag’s class skills (and the key ability for each skill) are  





Revision as of 02:32, 31 July 2007

Rime Hag

Hit Die: d8


Requirements: To qualify to become a rime hag, a character must fulfill all of the following criteria.

Feats: True Believer

Skills:


Class Skills

The rime hag’s class skills (and the key ability for each skill) are


Skill Points at Each Level

2 + Int modifier.


Level BAB Fort
Save
Ref
Save
Will
Save
Special Spells per Day
0th 1st 2nd 3rd
1st +0 +2 +0 +2 Domain, Evil Eye 3 1+1
2nd +1 +3 +0 +3 Domain, Chill Aura 4 2+1
3rd +2 +3 +1 +3 Domain, Divination 4 2+1 1+1


Class Features

Weapons and Armor: Cerements gain no proficiency with any weapons or armor.



E6: Legends of the Phantom World