Batman!: Difference between revisions
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'''Powers:''' | '''Powers:''' | ||
*Batarangs: Special Attack | *Batarangs: Special Attack 4 [Limitation: Ammo Gadget, Enhancement: Variable] 4pts | ||
*Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts | *Grapple Gun: Swinging (8 squares) [Ammo Gadget] 1pt | ||
Common Items | *Smoke/Flash bombs- Confusion -4, Range 5, Radius 1 [limitation: Ammo Gadget] 3pts | ||
*Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts Note: The largest item he can conjure is a 3x3' cube. | |||
Common Items Conjured | |||
Cutting Torch | Cutting Torch | ||
Rebreather: Immunity Suffocation | |||
Camera | |||
Audio Recorder | |||
*Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt) | *Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt) | ||
*Cowl | *Cowl: Super Senses: Thermal Vision, Radio Hearing [Linked Powers, Fragile Gadget Hits 30] 3pts | ||
*Keen Senses (Sight, 1pt) | *Keen Senses (Sight, 1pt) | ||
*Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts | *Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts | ||
* | *Attack Weak Point 2pts | ||
*Skillful (1pt) | |||
'''Advantages:''' Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile) | '''Advantages:''' Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile) |
Revision as of 06:02, 7 August 2007
Batman
Real Name: Bruce Wayne
Brawn 2 Agility 2 Mind 3
Powers:
- Batarangs: Special Attack 4 [Limitation: Ammo Gadget, Enhancement: Variable] 4pts
- Grapple Gun: Swinging (8 squares) [Ammo Gadget] 1pt
- Smoke/Flash bombs- Confusion -4, Range 5, Radius 1 [limitation: Ammo Gadget] 3pts
- Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts Note: The largest item he can conjure is a 3x3' cube.
Common Items Conjured Cutting Torch Rebreather: Immunity Suffocation Camera Audio Recorder
- Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt)
- Cowl: Super Senses: Thermal Vision, Radio Hearing [Linked Powers, Fragile Gadget Hits 30] 3pts
- Keen Senses (Sight, 1pt)
- Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts
- Attack Weak Point 2pts
- Skillful (1pt)
Advantages: Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile)
Disadvantages: Secret (Identity) Skills Athletics (Acrobatics, A), Performing Arts (Actor, A), Detective (Finding Clues, M), Technology (Invent, M), Military (Command, M), Science (M), Escapology (A), Driving (Cars, A), Society (Fashion, M), Outdoors (Tracking)