Manta-Man PL10: Difference between revisions

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Manta-Man  
'''Manta-Man'''
|
'''Real Name:''' Carter Manning <br>
'''Group Affiliation:''' Crusaders <br>
'''Base of Operations:''' [insert your city here] <br>
'''First Appearance:''' Crisis at Crusader Citadel, V&V <br>
'''Power Level/Maximum Power Rank:''' 10 <br>
'''Personal Stats:''' Male, 30, 180 lbs. <br>


Real Name: Carter Manning
Str 16, Dex 14, Con 12, Int 20, Wis 16, Cha 18; Saves Dam +1, Fort +1, Ref +2, Will +3; Def 18/16 flat-footed; Init +2; Hero Points 5; Spd 30; Att +9 unarmed (+3 S), +8 paralysis ray (Will DC 20), +8 electrical blast (+10 S);<br>
Group Affiliation: Crusaders
Base of Operations: [insert your city here]
First Appearance: Crisis at Crusader Citadel, V&V
Power Level/Maximum Power Rank: 10
Personal Stats: Male, 30, 180 lbs.


Str 16, Dex 14, Con 12, Int 20, Wis 16, Cha 18; Saves Dam +1, Fort +1, Ref +2, Will +3; Def 18/16 flat-footed; Init +2; Hero Points 5; Spd 30; Att +9 unarmed (+3 S), +8 paralysis ray (Will DC 20), +8 electrical blast (+10 S);  
'''Skills:''' Craft (Armor) +11, Diplomacy +10, Science (Marine Biology) +11; <br>


Skills: Craft (Armor) +11, Diplomacy +10, Science (Marine Biology) +11;  
'''Feats:''' Aerial Combat, Dodge, Far Shot, Inspire, Leadership, Point Blank Shot, Precise Shot, Underwater Combat; <br>


Feats: Aerial Combat, Dodge, Far Shot, Inspire, Leadership, Point Blank Shot, Precise Shot, Underwater Combat;
'''Super-Powers:''' Armor +10 (''Power Stunts:'' Amphibious, Blind-Fight, Blindsight, Darkvision, Durability; ''Extras:'' Flight, Paralysis, Energy Control [Electricity]; 50 pp).
 
Super-Powers: Armor +10 (Power Stunts: Amphibious, Blind-Fight, Blindsight, Darkvision, Durability; Extras: Flight, Paralysis, Energy Control [Electricity]; 50 pp).

Revision as of 00:49, 10 August 2005

Manta-Man | Real Name: Carter Manning
Group Affiliation: Crusaders
Base of Operations: [insert your city here]
First Appearance: Crisis at Crusader Citadel, V&V
Power Level/Maximum Power Rank: 10
Personal Stats: Male, 30, 180 lbs.

Str 16, Dex 14, Con 12, Int 20, Wis 16, Cha 18; Saves Dam +1, Fort +1, Ref +2, Will +3; Def 18/16 flat-footed; Init +2; Hero Points 5; Spd 30; Att +9 unarmed (+3 S), +8 paralysis ray (Will DC 20), +8 electrical blast (+10 S);

Skills: Craft (Armor) +11, Diplomacy +10, Science (Marine Biology) +11;

Feats: Aerial Combat, Dodge, Far Shot, Inspire, Leadership, Point Blank Shot, Precise Shot, Underwater Combat;

Super-Powers: Armor +10 (Power Stunts: Amphibious, Blind-Fight, Blindsight, Darkvision, Durability; Extras: Flight, Paralysis, Energy Control [Electricity]; 50 pp).