Scalgard Rime-Hag: Difference between revisions
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''Feats'': True Believer | ''Feats'': True Believer | ||
''Skills'': | ''Skills'': Knowledge (local) 3 ranks, Listen 3 ranks | ||
Revision as of 00:13, 20 December 2007
Rime Hag
Hit Die: d8
Requirements: To qualify to become a rime hag, a character must fulfill all of the following criteria.
Feats: True Believer
Skills: Knowledge (local) 3 ranks, Listen 3 ranks
Class Skills
The rime hag’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Nobility) (Int), Knowledge (Religion) (Int), Listen (Wis), Spellcraft (Int), Spot (Wis)
Skill Points at Each Level
2 + Int modifier.
| Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||
|---|---|---|---|---|---|---|---|---|---|
| 0th | 1st | 2nd | 3rd | ||||||
| 1st | +0 | +2 | +0 | +2 | Domain, Evil Eye | 3 | 1+1 | — | — |
| 2nd | +1 | +3 | +0 | +3 | Domain, Chill Aura | 4 | 2+1 | — | — |
| 3rd | +2 | +3 | +1 | +3 | Domain, Divination | 4 | 2+1 | 1+1 | — |
Class Features
Weapons and Armor: Cerements gain no proficiency with any weapons or armor.