Scalgard Luminous: Difference between revisions

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''Weapons and Armor'': Lumionus gain no proficiency with any weapons or armor.
''Weapons and Armor'': Lumionus gain no proficiency with any weapons or armor.
''Turn Undead (Su)'': A cerement may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead.  He turns undead as a cleric of his caster level would.
''Restoration (Sp)'': a luminous may cast Restoration once per day as a cleric of his caster level.




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[[E6: Legends of the Phantom World]]
[[E6: Legends of the Phantom World]]

Revision as of 00:30, 20 December 2007

Luminous

Hit Die: d8


Requirements: To qualify to become one of the luminous, a character must fulfill all of the following criteria.

Feats: True Believer

Skills: Craft (any) 6 ranks, Knowledge (religion) 3 ranks.


Class Skills

The luminous' class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (Architecture) (Int), Knowledge (Nature) (Int), Profession (Wis) and Spellcraft (Int).


Skill Points at Each Level

2 + Int modifier.


Level BAB Fort
Save
Ref
Save
Will
Save
Special Spells per Day
0th 1st 2nd 3rd
1st +0 +2 +0 +2 Domain, Turn Undead 3 1+1
2nd +1 +3 +0 +3 Domain, Rebuke Undead 4 2+1
3rd +2 +3 +1 +3 Domain, Restoration 4 2+1 1+1


Class Features

Weapons and Armor: Lumionus gain no proficiency with any weapons or armor.

Turn Undead (Su): A cerement may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. He turns undead as a cleric of his caster level would.

Restoration (Sp): a luminous may cast Restoration once per day as a cleric of his caster level.



E6: Legends of the Phantom World