Mano a Mano:Make a Template: Difference between revisions

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This example shows how to generate a character template.
This example shows how to generate a character template.
(See [[Mano a Mano:Templates|Game Design/Templates]].)
(See [[Mano a Mano:Templates|Game Design/Templates]].)
I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier, with clawed hands and sharp teeth.
I am going to do "human," since many RPG settings may be able to use that template.


'''1. Dimensions and Modifiers''' -
'''1. Dimensions and Modifiers''' -
Sabretooth Penguins are around 60 kg and 1 meter tall.
According to approximate data gathered from a very brief internet search, humans are around 75 kg and 1.7 meters tall.
They don't vary in size as much as humans do, so they have low variability.
The humans have medium variability, 1 speed, 3 power, 5 toughness and 3 agility.
They are similar to humans in speed, power, toughness and agility,
so we give them 1 speed, 4 power, 6 toughness and 3 agility.


'''2. Abilities''' -
'''2. Abilities''' -
Sabertooth Penguins have flippers which give them a +1 swimming ability modifier.
Humans don't have any innate abilities or disabilities by default.


'''3. Natural Weapons and Armor''' -
'''3. Natural Weapons and Armor''' -
Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0.
Humans have a primary (usually right-side) arm with a manual dexterity modifier of 0, a secondary arm with a dexterity modifier of -1, and a head & two legs with a manual dexterity modifier of -4. All of these natural weapons have a reach of 1 meter by default (this includes twisting and bending the torso when attacking.) All of these natural weapons are blunt.
Their teeth and claws are sharp.


'''4. Character Points (CP)''' -
'''4. Character Points (CP)''' -
4 power is worth 800 CP.
3 power is worth 600 CP.
6 toughness is worth 600 CP.
5 toughness is worth 500 CP.
1 speed 3 agility are both worth 0 CP.
1 speed 3 agility are both worth 0 CP.
Low variation is worth 100 CP.
Medium variation is worth 300 CP.
0.5 m reach is worth 100 CP.
1 m reach is worth 200 CP.
Sharp sharpness is worth 1000 CP.
Blunt sharpness is worth 0 CP.
Multiple natural weapons adds 100 CP.
Multiple natural weapons adds 100 CP.
Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP.
Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP.
Swimming ability with a +1 modifier is worth 100 CP.
A -1 dexterity on the Human's second (usually left) arm is worth -100 CP.
A -1 dexterity on the Sabretooth penguine's second (usually left) arm is worth -100 CP.
The total CP of our new human template is 1700 CP.
The total CP of our new Sabretooth Penguin template is 2700 CP.


{{:Mano a Mano:Example Template}}
{{:Mano a Mano:Example Template}}

Revision as of 21:41, 18 February 2008

Make a Template - Template Generation Example

This example shows how to generate a character template. (See Game Design/Templates.) I am going to do "human," since many RPG settings may be able to use that template.

1. Dimensions and Modifiers - According to approximate data gathered from a very brief internet search, humans are around 75 kg and 1.7 meters tall. The humans have medium variability, 1 speed, 3 power, 5 toughness and 3 agility.

2. Abilities - Humans don't have any innate abilities or disabilities by default.

3. Natural Weapons and Armor - Humans have a primary (usually right-side) arm with a manual dexterity modifier of 0, a secondary arm with a dexterity modifier of -1, and a head & two legs with a manual dexterity modifier of -4. All of these natural weapons have a reach of 1 meter by default (this includes twisting and bending the torso when attacking.) All of these natural weapons are blunt.

4. Character Points (CP) - 3 power is worth 600 CP. 5 toughness is worth 500 CP. 1 speed 3 agility are both worth 0 CP. Medium variation is worth 300 CP. 1 m reach is worth 200 CP. Blunt sharpness is worth 0 CP. Multiple natural weapons adds 100 CP. Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP. A -1 dexterity on the Human's second (usually left) arm is worth -100 CP. The total CP of our new human template is 1700 CP.

human, 75 kg, 1.7 m height, medium variability, 155 CP
1 speed, 0 agility, 3 strength, 5 toughness, 5 running
2 hands (hand)
2 feet