Iron Fist.: Difference between revisions

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'''Iron Fist'''
Real Name: Danny Rand


Brawn 1 (3 Chi Boost) Agility 3  Mind 3
'''Powers:'''
Chi: Boost 2 Brawn (Costs 1 energy each page to maintain) 2pts
Iron Fist & Martial Arts: Special Attack 3 [Enhancement: Variable] 4pts
  Iron Fist x4 (x6) Dmg
  Roundhouse Kick: Radius 1, x3 (x5) Dmg
  Fist Frenzy: Radius 1, x4 Hit, x2 (x4) Dmg
  Chi Blast: Range 5, x5 Dmg
  Can’t Miss: x6 Hit, x1 (x3) Dmg
  Harmonius Fist: x4 Hit, x3 (x5) Dmg
Throw: Push 2 [x6 or x10 knock-back after making grab] 2pts
Dodge, Blocking, & Reversals : Deflect 1 (x4 Defense) [Limitation: does not "reflect" ranged shots, but does reflect hand-to-hand attacks(reversal)] 2pt
Healing Chi: Healing 2 [Enhancement: Usable on Others] 3pts
27 Pts [14 Stat, 13 Powers]
'''Skills:'''
Athletics/Acrobatics, Stealth/Hide, Escapology/Ropes
Investigation/Gather Information, Deception/Disguise, Humanities/Occultism
'''Advantage:'''
Resources: Danny Rand owns half of Rand Industries
'''Diadvantage:'''
Enemy: Steel Serpent
'''Mental Malfunction:'''
Well-Meaning Mercenary—Although Independently wealthy, Heroes for Hire work for money—but only for good causes.  Often though, Iron Fist will make judgment calls that result in the team losing money (making Cage angry)!

Latest revision as of 21:21, 26 May 2011