Salazar 3.5: Difference between revisions
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http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg | http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg | ||
Image from the [http://www.wizards.com/default.asp?x=dnd/4art/20060529a&page=2 WotC Image Gallery for the PHB2] | |||
Str: 10 (0 pts) <br> | Str: 10 (0 pts) <br> | ||
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Cha: 22 (14 pts +4 Cloak) <br> | Cha: 22 (14 pts +4 Cloak) <br> | ||
Hit Points: 100 (13d6+ | Hit Points: 100 (13d6+52) <br> | ||
AC: 16 (+6 Dex), Touch: 16, Flat: 10 <br> | AC: 16 (+6 Dex), Touch: 16, Flat: 10 <br> | ||
Init: +6 <br> | Init: +6 <br> | ||
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H Point Blank Shot <br> | H Point Blank Shot <br> | ||
1 Precise Shot<br> | 1 Precise Shot<br> | ||
3 | 3 Spell Penetration | ||
6 Maximise Spell-Like Ability (Eldritch Blast)<br> | 6 Maximise Spell-Like Ability (Eldritch Blast)<br> | ||
9 Quicken Spell-Like Ability (Eldritch Blast)<br> | 9 Quicken Spell-Like Ability (Eldritch Blast)<br> | ||
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---- | ---- | ||
'''Warlock Class Abilities''' <br> | '''Warlock Class Abilities''' <br> | ||
* | * Eldritch Blast 6d6 | ||
* Detect Magic (Sp) at will | |||
* | |||
'''Hellfire Warlock Class Abilities''' <br> | '''Hellfire Warlock Class Abilities''' <br> | ||
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* Least | * Least | ||
** Eldritch Glaive (2nd, Blast Shape) | ** Eldritch Glaive (2nd, Blast Shape) | ||
*** | *** As a full-round action, take a full attack using your Edlritch Blast as a reach weapon with a duration of 1 round. | ||
** Eldritch Spear (2nd, Blast Shape) | ** Eldritch Spear (2nd, Blast Shape) | ||
*** The range of your Eldritch Blase is 250'. | *** The range of your Eldritch Blase is 250'. |
Revision as of 16:35, 21 May 2008
Name: Salazar
Gender: Male
Race: Human
Class: Warlock 10/Hellfire Warlock 3
XP: 78000
Alignment: Chaotic Good
http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg Image from the WotC Image Gallery for the PHB2
Str: 10 (0 pts)
Dex: 22 (6 pts. +3 level +4 Gloves)
Con: 19 (6 pts. +4 Amulet)
Int: 14 (4 pts.)
Wis: 10 (0 pts.)
Cha: 22 (14 pts +4 Cloak)
Hit Points: 100 (13d6+52)
AC: 16 (+6 Dex), Touch: 16, Flat: 10
Init: +6
BAB: +9/+4, Grap: +9
Speed: 30'/ Fly 30' (good)
Fort +12, Ref +14, Will +10
Melee +9/+4
Ranged +15/+10
Trained Skills:
- Concentration +20 (16 ranks, +4 Con)
- Use Magic Device +22, +24 scrolls (16 ranks, +6 Cha)
- Knowledge: the Planes +18 (16 ranks, +2 Int)
- Intimidate +12 (6 ranks, +6 Cha)
- Spellcraft +18, +20 decipher scrolls (16 ranks, +2 Int, +2 synergy)
- Speak Language (2cc ranks)
- Knowledge: Arcana +8 (6 ranks, +2 Int)
Languages: Common, Infernal, Abyssal, Celestial, Gith
Feats
H Point Blank Shot
1 Precise Shot
3 Spell Penetration
6 Maximise Spell-Like Ability (Eldritch Blast)
9 Quicken Spell-Like Ability (Eldritch Blast)
12
Warlock Class Abilities
- Eldritch Blast 6d6
- Detect Magic (Sp) at will
Hellfire Warlock Class Abilities
- Hellfire Blast +6d6
- Hellfire Infusion
- Resistance to Fire 10
- Hellfire Shield
Invocations
- Least
- Eldritch Glaive (2nd, Blast Shape)
- As a full-round action, take a full attack using your Edlritch Blast as a reach weapon with a duration of 1 round.
- Eldritch Spear (2nd, Blast Shape)
- The range of your Eldritch Blase is 250'.
- See the Unseen (2nd)
- Gain see invisibility and darkvision to 60' for 24 hours.
- Eldritch Glaive (2nd, Blast Shape)
- Lesser
- Fell Flight (3rd)
- Flight at speed equal to land speed for 24 hours.
- Seven League Stride (4th)
- Teleport yourself and anything you are carrying up to 100' + 10' per invocation caster level, as dimension door. You can't take other creatures with you.
- Hellrime Blast (3rd)
- Eldritch Blast deals cold damage and target must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes.
-
- Fell Flight (3rd)
- Greater
- Devour Magic (6th)
- Use greater dispel magic with a touch; gain 5 temporary hp per spell level dispelled.
- Vitriolic Blast (6th)
- Eldritch Blast deals acid damage, ignores SR and targets take 2d6 acid damage each round for 1 round per 5 levels.
- Devour Magic (6th)
Equipment (110000)
Background