SatCoC player Bill: Difference between revisions
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And finally, the group must decide on starting numeric | |||
for | values for Fear and Reason. As a general guideline, a | ||
particularly horrific and fearsome The Batman projects a Fear of 5 | |||
or more, and a weaker The Batman projects a Fear of 3 or less. | |||
High values for Reason relative to Fear make for shorter | |||
games, and Reason greater than Fear will increase the | |||
incidence of Connections responding favorably to | |||
emotional overtures from minions. | |||
Minions want love | |||
of |
Revision as of 17:49, 8 August 2008
And finally, the group must decide on starting numeric values for Fear and Reason. As a general guideline, a particularly horrific and fearsome The Batman projects a Fear of 5 or more, and a weaker The Batman projects a Fear of 3 or less. High values for Reason relative to Fear make for shorter games, and Reason greater than Fear will increase the incidence of Connections responding favorably to emotional overtures from minions. Minions want love