Character:Horrorshow: Difference between revisions
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== Campaign == | == Campaign == | ||
Horrorshow works best for a street-level game, preferably one with a heavy infiltration game-style . Sort of a Shadowrun-with-spandex, if you will. The character's less than pleasant powers and side-effects makes the character a good candidate for a game in which an examination of just what makes/it means to be a hero plays an important part of the plot. | Horrorshow works best for a street-level game, preferably one with a heavy infiltration game-style . Sort of a Shadowrun-with-spandex, if you will. The character's less than pleasant powers and side-effects also makes the character a good candidate for a game in which an examination of just what makes/it means to be a hero plays an important part of the plot. | ||
== Character Stats == | == Character Stats == |
Revision as of 20:09, 19 August 2008
[[Category:Character|Horrorshow]]
A character for Heroes Unlimited Second Edition, created by g026r.
Created using a completely random-roll method; if there was a way to roll for the value, then it was done. Only the skills (and skill groupings) weren't rolled for.
Campaign
Horrorshow works best for a street-level game, preferably one with a heavy infiltration game-style . Sort of a Shadowrun-with-spandex, if you will. The character's less than pleasant powers and side-effects also makes the character a good candidate for a game in which an examination of just what makes/it means to be a hero plays an important part of the plot.
Character Stats
Name: Horrorshow
True Name: Cliff Bennett
Character Description
Character description, biography, and/or background go here.
Commentary
A friend asked for my copy of this book when I decided to clean off my shelves, and I said he could have it after I finished doing up a character. In some ways, I wish I had just given it to him sans-qualifiers instead.
I had forgotten just how much I disliked the Palladium system until I went to make this character. Stats that are really of no use if under 16, poorly organized and explained (or just plain missing) rules, and a creation process that takes fiddly to a new level. Glad I did this one up in pencil. Yeesh.