Difference between revisions of "Talk:Age of Dragons: Ambassador-Courtier"

From RPGnet
Jump to: navigation, search
 
Line 1: Line 1:
=TO BE TRANSFERRED TO MAIN PAGE AFTER REFORMAT=
 
  
===Beast Speech===
 
*'''Experience level required:''' 350
 
*'''Activation Cost:''' ''2 Arcane Energy''
 
*'''Keywords:''' ''Suspire; Vitamancy;''
 
*Vitamancy spells cannot be cast by Death-aligned Dragons.
 
When this spell is cast, the spellcaster gains the ability to communicate verbally with all animals, and is able to understand any reply, though of course the animal's own level if intellect will limit the levels of conversation. Any creature that already has a spoken language of any sort (such as humans, dragons, etc.) cannot be targeted by this power.
 
 
 
===Spies and Messengers===
 
*'''Experience level required:''' 50
 
A Dragon who has at least 50 experience as an Ambassador-Courtier will have acquired a small entourage of spies and messengers, who he can dispatch to carry out his will. This Lifepath Resource is usually a minimum requirement for making indirect social attacks when there is any sort of geographic distance. The exact nature of the spies and messengers will vary according to the dragon's breed and style, but will be the equivalent in effectiveness and utility to six well trained human spies, and two dozen competent human diplomats.
 
 
===Network of Contacts===
 
*'''Experience level required:''' 100
 
A Dragon who has at least 100 experience as an Ambassador-Courtier is presumed to have established a network of contacts, both mortal and draconic. When arriving in a new locale, or when trying to contact a particular social group or organisation, he can make a Pneuma check (typically TN 10-30, depending on how distant from home the locale is) to see if he knows anyone as a prior contact.
 
 
===Web of Favours===
 
*'''Experience level required:''' 200
 
A Dragon who has at least 200 experience as an Ambassador-Courtier is almost certainly owed favours by a multitude of dragons and mortals, having spent a lot of his downtime weaving webs of intrigue and obligation. When he encounters a contact or other known individual for the first time after gaining this Lifepath Resource, he can make a Pneuma check (typically TN equal to the targets ''Mental Defence'', plus additional TN according to how resistant the target is to be indebted to an Ambassador-Courtier of his breed and station) to see if a favour is owed. This favour might not necessarily be honoured, and might be somewhat indirect, but it is there to be mentioned and called on.
 
 
===Politician's Authority===
 
*'''Experience level required:''' 300
 
By now, the Ambassador-Courtier will without a doubt have worked his way into a position where he is respected, and his authority formally recognised. The GM and player should collaborate to design a societal role suitable for the experience Courtier, be it as a draconic councilman in the Alliance, or as a respected chamberlain in the courts of ''Endless Night''.
 
 
===Established Reputation===
 
*'''Experience level required:''' 400
 
The dragon has acquired (or rather carefully cultured) a reputation for having a certain style and specific personality. When he can use this reputation to your advantage he gains a -5 TN modifier to social rolls. For example, if a dragon has a reputation for being merciless to his enemies, he can use this to enhance intimidation attempts. If he has a reputation for being honourable and truthful, he can use this when he attempts to deceive or convince others of his sincerity. Reputation can also count against the character, and in these circumstances he suffers a +5 TN penalty to social rolls. You can have multiple reputations, and they can cancel each other out, but you never are at more than a -5 TN bonus or a +5 TN penalty from reputations.
 
 
===Statesman's Authority===
 
*'''Experience level required:''' 500
 
The dragon is by now invariably be a true power-player within his faction. The GM and player should collaborate to design a role of authority suitable for the experience courtier: for example, as the Alliance Senator for his Breed, Lord Chancellor in his faction or a high ranking Minister.
 
 
===Protégé===
 
*'''Experience level required:''' 500
 
At this level of experience the Ambassador-Courtier can set himself up as mentor to a younger dragon. This dragon is usually of the mentor's breed, or of the mentor's lifepath, or sometimes both. It is unusual (and requires GM permission) for a ''protégé'' to be neither. At time of acquisition, the ''protégé'' is normally quite young (50+4D6 years if determined randomly).
 
 
''Protégés'' are discussed in more detail in the [[Age_Of_Dragons:_Legacies|Legacies]] chapter.
 
 
===Imperator===
 
*'''Experience level required:''' 750
 
By this stage of his career, the Ambassador-Courtier has pursued his lifepath to an extent that few other dragons will ever follow.
 
 
He will have a position of great power, within his breed, his faction and within mortal society. The GM should collaborate with the player for an appropriately lofty position. Perhaps he is the supreme political leader of his draconic breed, or the highest magister of law in the realm. Regardless, he is at the very peak of whatever social hierarchy he has chosen to place himself.
 

Latest revision as of 08:23, 30 December 2008