Captain Invincible1st EvanWaters: Difference between revisions
Evan Waters (talk | contribs) From THE RETURN OF CAPTAIN INVINCIBLE. 1st edition rules. |
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Character Name: Captain Invincible | Character Name: Captain Invincible | ||
Alternate Identity: N/A | Alternate Identity: N/A | ||
Identity: Public | Identity: Public | ||
Base of Operations: New York, Statue of Liberty | Base of Operations: New York, Statue of Liberty | ||
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Strength: 14 | Strength: 14 | ||
Dexterity: 13 | Dexterity: 13 | ||
Constitution: 16 | Constitution: 16 | ||
Intelligence: 13 | Intelligence: 13 | ||
Wisdom: 14 | Wisdom: 14 | ||
Charisma: 15 | Charisma: 15 | ||
Damage Save: +13 (+3 ability, + 10 Amazing Save) | Damage Save: +13 (+3 ability, + 10 Amazing Save) | ||
Fortitude: +3 | Fortitude: +3 | ||
Reflex: +1 | Reflex: +1 | ||
Will: +2 | Will: +2 | ||
Defense: 19 (+8 Base, +1 Dex) | Defense: 19 (+8 Base, +1 Dex) | ||
Initiative: +1 | Initiative: +1 | ||
Hero Points: 6 | Hero Points: 6 | ||
Base Attack:+11 | Base Attack:+11 | ||
Melee: +13 | Melee: +13 | ||
Ranged: +12 | Ranged: +12 | ||
Powers: | Powers: | ||
Super Strength +2 | Super Strength +2 | ||
Energy Control (Magnetic) +4 | Energy Control (Magnetic) +4 | ||
Stunts/Extras: Energy Drain, Extra Type: Electricity | Stunts/Extras: Energy Drain, Extra Type: Electricity | ||
Flight +4 | Flight +4 | ||
Stunts/Extras: Super Flight | Stunts/Extras: Super Flight | ||
Amazing Computer Brain +3 | Amazing Computer Brain +3 | ||
Effect: Grants bonus, by rank, to Intelligence and Wisdom | Effect: Grants bonus, by rank, to Intelligence and Wisdom | ||
Action: Full | Action: Full | ||
Range: Personal | Range: Personal | ||
Duration: Sustained | Duration: Sustained | ||
Flaws: Heroic Effort, Full Effect | Flaws: Heroic Effort, Full Effect | ||
Cost per rank: 2 | Cost per rank: 2 | ||
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Devices: | Devices: | ||
Wrist radio (receives, doesn't transmit) 1 pp | Wrist radio (receives, doesn't transmit) 1 pp | ||
Feats & Super Feats | Feats & Super Feats | ||
Immunity- Aging | Immunity- Aging | ||
Immunity- Kinetic | Immunity- Kinetic | ||
Sidekick- Patty Patria | |||
Sidekick- [[Patty Patria]] | |||
Leadership | Leadership | ||
Inspire | Inspire | ||
Headquarters | Headquarters | ||
Connected | Connected | ||
Endurance | Endurance | ||
Aerial Combat | Aerial Combat | ||
Fame | Fame | ||
Weaknesses: | Weaknesses: | ||
Quirk- Recovering Alcoholic | Quirk- Recovering Alcoholic | ||
Quirk- Idealistic, disappointed by American shortcomings | Quirk- Idealistic, disappointed by American shortcomings | ||
Skills (standard cost): | Skills (standard cost): | ||
Acrobatics: 4 ranks (+5) | Acrobatics: 4 ranks (+5) | ||
Concentration: 4 ranks (+7) | Concentration: 4 ranks (+7) | ||
Diplomacy: 5 ranks (+7) | Diplomacy: 5 ranks (+7) | ||
Disguise: 3 ranks (+5) | Disguise: 3 ranks (+5) | ||
Disable Device: 3 ranks (+4) | Disable Device: 3 ranks (+4) | ||
Gather Information: 5 ranks (+7) | Gather Information: 5 ranks (+7) | ||
Listen: 4 ranks (+6) | Listen: 4 ranks (+6) | ||
Sense Motive: 4 ranks (+6) | Sense Motive: 4 ranks (+6) | ||
Search: 4 ranks (+5) | Search: 4 ranks (+5) | ||
Spot: 4 ranks (+6) | Spot: 4 ranks (+6) | ||
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Origin: | Origin: | ||
As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil. | As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil. |
Latest revision as of 04:29, 18 July 2005
From The Return of Captain Invincible
Character Name: Captain Invincible
Alternate Identity: N/A
Identity: Public
Base of Operations: New York, Statue of Liberty
PL 11
Strength: 14
Dexterity: 13
Constitution: 16
Intelligence: 13
Wisdom: 14
Charisma: 15
Damage Save: +13 (+3 ability, + 10 Amazing Save)
Fortitude: +3
Reflex: +1
Will: +2
Defense: 19 (+8 Base, +1 Dex)
Initiative: +1
Hero Points: 6
Base Attack:+11
Melee: +13
Ranged: +12
Powers:
Super Strength +2
Energy Control (Magnetic) +4
Stunts/Extras: Energy Drain, Extra Type: Electricity
Flight +4
Stunts/Extras: Super Flight
Amazing Computer Brain +3
Effect: Grants bonus, by rank, to Intelligence and Wisdom
Action: Full
Range: Personal
Duration: Sustained
Flaws: Heroic Effort, Full Effect
Cost per rank: 2
Amazing Save (Damage) +10
Devices:
Wrist radio (receives, doesn't transmit) 1 pp
Feats & Super Feats
Immunity- Aging
Immunity- Kinetic
Sidekick- Patty Patria
Leadership
Inspire
Headquarters
Connected
Endurance
Aerial Combat
Fame
Weaknesses:
Quirk- Recovering Alcoholic
Quirk- Idealistic, disappointed by American shortcomings
Skills (standard cost):
Acrobatics: 4 ranks (+5)
Concentration: 4 ranks (+7)
Diplomacy: 5 ranks (+7)
Disguise: 3 ranks (+5)
Disable Device: 3 ranks (+4)
Gather Information: 5 ranks (+7)
Listen: 4 ranks (+6)
Sense Motive: 4 ranks (+6)
Search: 4 ranks (+5)
Spot: 4 ranks (+6)
Archenemy: Mr. Midnight
Origin:
As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil.