The Alley Cats: Difference between revisions

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THE ROSTER
 
== THE ROSTER ==
 
===NAME: Nemesis=== Type: LEADER
===NAME: Nemesis=== Type: LEADER


Line 63: Line 65:
Notable History: (Optional)
Notable History: (Optional)


TERRITORIES
 
== TERRITORIES ==
 
TYPE: *Mine Workings CREDITS: D6x10 TYPE: Old Ruins CREDITS: 10 TYPE: Water Still CREDITS: D6x10 TYPE: Vents CREDITS: 10 TYPE: Drinking Hole CREDITS: D6x10  
TYPE: *Mine Workings CREDITS: D6x10 TYPE: Old Ruins CREDITS: 10 TYPE: Water Still CREDITS: D6x10 TYPE: Vents CREDITS: 10 TYPE: Drinking Hole CREDITS: D6x10  


An asterix "*" denotes that the territory has special rules
An asterix "*" denotes that the territory has special rules


STASH
 
== STASH ==
 
CREDS: 125  
CREDS: 125  


EQUIPMENT: (Fill In)
EQUIPMENT: (Fill In)

Revision as of 03:55, 9 April 2009

THE ROSTER

===NAME: Nemesis=== Type: LEADER

M*4 WS*4 BS*4 S*3 T*3 W*1 I*4 A*1 Ld*8 --- TOTAL COST: 195 EXPERIENCE: 61

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Boltgun,Las pistol,Chainsword,Knife

Notable History: (Optional)

===NAME: Siren=== Type: HEAVY

M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 205 EXPERIENCE: 61

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Heavy stubber,Knife,Las pistol,Sword Notable History: (Optional)

===NAME: Prophecy=== Type: GANGER

M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Stubgun,Autogun,Knife,Sword

Notable History: (Optional)

===NAME: Halo=== Type: GANGER

M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Lasgun,Auto pistol,Knife

Notable History: (Optional)

===NAME: Shade=== Type: GANGER

M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 75 EXPERIENCE: 21

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Auto pistol,Knife,Sword

Notable History: (Optional)

===NAME: Boom Boom=== Type: GANGER

M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 125 EXPERIENCE: 21

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Shotgun,Sword,Knife,Las pistol,Frag grenades

Notable History: (Optional)

===NAME: Pixie=== Type: JUVE

M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 45 EXPERIENCE: 0

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Stubgun,Mace,Knife

Notable History: (Optional)

===NAME: Streak=== Type: JUVE

M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 50 EXPERIENCE: 0

Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Auto pistol,Knife,Sword

Notable History: (Optional)


TERRITORIES

TYPE: *Mine Workings CREDITS: D6x10 TYPE: Old Ruins CREDITS: 10 TYPE: Water Still CREDITS: D6x10 TYPE: Vents CREDITS: 10 TYPE: Drinking Hole CREDITS: D6x10

An asterix "*" denotes that the territory has special rules


STASH

CREDS: 125

EQUIPMENT: (Fill In)